<html><head><meta http-equiv="content-type" content="text/html; charset=utf-8"> <style>
	.KEYW {color: #933;}
	.COMM {color: #bbb; font-style: italic;}
	.NUMB {color: #393;}
	.STRN {color: #393;}
	.REGX {color: #339;}
	.line {border-right: 1px dotted #666; color: #666; font-style: normal;}
	</style></head><body><pre><span class='line'>  1</span> <span class="COMM">/**
<span class='line'>  2</span>  * @fileOverview
<span class='line'>  3</span>  * gl.enchant.js
<span class='line'>  4</span>  * @version 0.3.7
<span class='line'>  5</span>  * @require enchant.js v0.4.5+
<span class='line'>  6</span>  * @require gl-matrix.js 1.3.7+
<span class='line'>  7</span>  * @author UEI Corporation
<span class='line'>  8</span>  *
<span class='line'>  9</span>  * @description
<span class='line'> 10</span>  * gl-matrix.js:
<span class='line'> 11</span>  * https://github.com/toji/gl-matrix/
<span class='line'> 12</span>  */</span><span class="WHIT">
<span class='line'> 13</span> 
<span class='line'> 14</span> </span><span class="COMM">/**
<span class='line'> 15</span>  */</span><span class="WHIT">
<span class='line'> 16</span> </span><span class="NAME">enchant.gl</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 17</span> 
<span class='line'> 18</span> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">glMatrixArrayType</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'undefined'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 19</span> </span><span class="WHIT">    </span><span class="KEYW">throw</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Error</span><span class="PUNC">(</span><span class="STRN">'should load gl-matrix.js before loading gl.enchant.js'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 20</span> </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 21</span> 
<span class='line'> 22</span> </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 23</span> 
<span class='line'> 24</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">CONTEXT_NAME</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'experimental-webgl'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 25</span> 
<span class='line'> 26</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">parentModule</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 27</span> </span><span class="WHIT">    </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 28</span> </span><span class="WHIT">        </span><span class="NAME">enchant</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 29</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">enchant.nineleap</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="NAME">undefined</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 30</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">enchant.nineleap.memory</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="NAME">undefined</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT">
<span class='line'> 31</span> </span><span class="WHIT">                </span><span class="NAME">Object.getPrototypeOf</span><span class="PUNC">(</span><span class="NAME">enchant.nineleap.memory</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NAME">Object.prototype</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 32</span> </span><span class="WHIT">                </span><span class="NAME">parentModule</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.nineleap.memory</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 33</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">enchant.nineleap</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="NAME">undefined</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT">
<span class='line'> 34</span> </span><span class="WHIT">                </span><span class="NAME">Object.getPrototypeOf</span><span class="PUNC">(</span><span class="NAME">enchant.nineleap</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NAME">Object.prototype</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 35</span> </span><span class="WHIT">                </span><span class="NAME">parentModule</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.nineleap</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 36</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 37</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 38</span> </span><span class="WHIT">            </span><span class="NAME">parentModule</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 39</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 40</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 41</span> 
<span class='line'> 42</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Core</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">parentModule.Core</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 43</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 44</span> </span><span class="WHIT">            </span><span class="NAME">parentModule.Core.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 45</span> </span><span class="WHIT">            </span><span class="NAME">this.GL</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">GLUtil</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 46</span> </span><span class="WHIT">            </span><span class="NAME">this.currentScene3D</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 47</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">'enterframe'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 48</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">this.currentScene3D</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 49</span> </span><span class="WHIT">                    </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 50</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 51</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">nodes</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.currentScene3D.childNodes.slice</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 52</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">push</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Array.prototype.push</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 53</span> </span><span class="WHIT">                </span><span class="KEYW">while</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">nodes.length</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 54</span> </span><span class="WHIT">                    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">node</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">nodes.pop</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 55</span> </span><span class="WHIT">                    </span><span class="NAME">node.dispatchEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 56</span> </span><span class="WHIT">                    </span><span class="NAME">node.age</span><span class="PUNC">++</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 57</span> </span><span class="WHIT">                    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">node.childNodes</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 58</span> </span><span class="WHIT">                        </span><span class="NAME">push.apply</span><span class="PUNC">(</span><span class="NAME">nodes</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">node.childNodes</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 59</span> </span><span class="WHIT">                    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 60</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 61</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 62</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 63</span> </span><span class="WHIT">        </span><span class="NAME">debug</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 64</span> </span><span class="WHIT">            </span><span class="NAME">this.GL._enableDebugContext</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 65</span> </span><span class="WHIT">            </span><span class="NAME">this._debug</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 66</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">"enterframe"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">time</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 67</span> </span><span class="WHIT">                </span><span class="NAME">this._actualFps</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NUMB">1000</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">time.elapsed</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 68</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 69</span> </span><span class="WHIT">            </span><span class="NAME">this.start</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 70</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 71</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 72</span> 
<span class='line'> 73</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">GLUtil</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 74</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 75</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">core</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Core.instance</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 76</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">core.GL</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="STRN">'undefined'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 77</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">core.GL</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 78</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 79</span> </span><span class="WHIT">            </span><span class="NAME">this._createStage</span><span class="PUNC">(</span><span class="NAME">core.width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">core.height</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">core.scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 80</span> </span><span class="WHIT">            </span><span class="NAME">this._prepare</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 81</span> </span><span class="WHIT">            </span><span class="NAME">this.textureManager</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">TextureManager</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 82</span> </span><span class="WHIT">            </span><span class="NAME">this.detectColorManager</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">DetectColorManager</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 83</span> </span><span class="WHIT">            </span><span class="NAME">this.detectFrameBuffer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.FrameBuffer</span><span class="PUNC">(</span><span class="NAME">core.width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">core.height</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 84</span> </span><span class="WHIT">            </span><span class="NAME">this.defaultProgram</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Shader</span><span class="PUNC">(</span><span class="NAME">DEFAULT_VERTEX_SHADER_SOURCE</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">DEFAULT_FRAGMENT_SHADER_SOURCE</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 85</span> </span><span class="WHIT">            </span><span class="NAME">this.setDefaultProgram</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 86</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 87</span> </span><span class="WHIT">        </span><span class="NAME">setDefaultProgram</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 88</span> </span><span class="WHIT">            </span><span class="NAME">this.setProgram</span><span class="PUNC">(</span><span class="NAME">this.defaultProgram</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 89</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 90</span> </span><span class="WHIT">        </span><span class="NAME">setProgram</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">program</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 91</span> </span><span class="WHIT">            </span><span class="NAME">program.use</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 92</span> </span><span class="WHIT">            </span><span class="NAME">this.currentProgram</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">program</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 93</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 94</span> </span><span class="WHIT">        </span><span class="NAME">_prepare</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 95</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">width</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._canvas.width</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 96</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">height</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._canvas.height</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 97</span> </span><span class="WHIT">            </span><span class="NAME">gl.clearColor</span><span class="PUNC">(</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 98</span> </span><span class="WHIT">            </span><span class="NAME">gl.viewport</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 99</span> </span><span class="WHIT">            </span><span class="NAME">gl.clear</span><span class="PUNC">(</span><span class="NAME">gl.COLOR_BUFFER_BIT</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="NAME">gl.DEPTH_BUFFER_BIT</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>100</span> </span><span class="WHIT">            </span><span class="NAME">gl.enable</span><span class="PUNC">(</span><span class="NAME">gl.DEPTH_TEST</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>101</span> </span><span class="WHIT">            </span><span class="NAME">gl.enable</span><span class="PUNC">(</span><span class="NAME">gl.CULL_FACE</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>102</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>103</span> </span><span class="WHIT">        </span><span class="NAME">_createStage</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">scale</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>104</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">div</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">createParentDiv</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>105</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">that</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>106</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">stage</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">document.getElementById</span><span class="PUNC">(</span><span class="STRN">'enchant-stage'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>107</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">cvs</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._canvas</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">createGLCanvas</span><span class="PUNC">(</span><span class="NAME">width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>108</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">detect</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Sprite</span><span class="PUNC">(</span><span class="NAME">width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>109</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">core</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Core.instance</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>110</span> </span><span class="WHIT">            </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>111</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">color</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Uint8Array</span><span class="PUNC">(</span><span class="NUMB">4</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>112</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touching</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>113</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">sprite</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>114</span> </span><span class="WHIT">                </span><span class="NAME">detect.addEventListener</span><span class="PUNC">(</span><span class="STRN">'touchstart'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>115</span> </span><span class="WHIT">                    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">scene</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">core.currentScene3D</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>116</span> </span><span class="WHIT">                    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parseInt</span><span class="PUNC">(</span><span class="NAME">e.x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>117</span> </span><span class="WHIT">                    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parseInt</span><span class="PUNC">(</span><span class="NAME">this.height</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">e.y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>118</span> </span><span class="WHIT">                    </span><span class="NAME">that.detectFrameBuffer.bind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>119</span> </span><span class="WHIT">                    </span><span class="NAME">scene._draw</span><span class="PUNC">(</span><span class="STRN">'detect'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>120</span> </span><span class="WHIT">                    </span><span class="NAME">gl.readPixels</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.RGBA</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.UNSIGNED_BYTE</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">color</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>121</span> </span><span class="WHIT">                    </span><span class="NAME">sprite</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">that.detectColorManager.getSpriteByColor</span><span class="PUNC">(</span><span class="NAME">color</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>122</span> </span><span class="WHIT">                    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>123</span> </span><span class="WHIT">                        </span><span class="NAME">touching</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>124</span> </span><span class="WHIT">                        </span><span class="NAME">touching.dispatchEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>125</span> </span><span class="WHIT">                    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>126</span> </span><span class="WHIT">                    </span><span class="NAME">that.detectFrameBuffer.unbind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>127</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>128</span> </span><span class="WHIT">                </span><span class="NAME">detect.addEventListener</span><span class="PUNC">(</span><span class="STRN">'touchmove'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>129</span> </span><span class="WHIT">                    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">touching</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>130</span> </span><span class="WHIT">                        </span><span class="NAME">touching.dispatchEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>131</span> </span><span class="WHIT">                    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>132</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>133</span> </span><span class="WHIT">                </span><span class="NAME">detect.addEventListener</span><span class="PUNC">(</span><span class="STRN">'touchend'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>134</span> </span><span class="WHIT">                    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">touching</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>135</span> </span><span class="WHIT">                        </span><span class="NAME">touching.dispatchEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>136</span> </span><span class="WHIT">                    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>137</span> </span><span class="WHIT">                    </span><span class="NAME">touching</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>138</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>139</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>140</span> </span><span class="WHIT">            </span><span class="NAME">window</span><span class="PUNC">[</span><span class="STRN">'gl'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._gl</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getContext</span><span class="PUNC">(</span><span class="NAME">cvs</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>141</span> </span><span class="WHIT">            </span><span class="NAME">div.appendChild</span><span class="PUNC">(</span><span class="NAME">cvs</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>142</span> </span><span class="WHIT">            </span><span class="NAME">stage.insertBefore</span><span class="PUNC">(</span><span class="NAME">div</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">core.rootScene._element</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>143</span> </span><span class="WHIT">            </span><span class="NAME">core.rootScene.addChild</span><span class="PUNC">(</span><span class="NAME">detect</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>144</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>145</span> </span><span class="WHIT">        </span><span class="NAME">_getContext</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">canvas</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">debug</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>146</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ctx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">canvas.getContext</span><span class="PUNC">(</span><span class="NAME">CONTEXT_NAME</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>147</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">ctx</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>148</span> </span><span class="WHIT">                </span><span class="NAME">window</span><span class="PUNC">[</span><span class="STRN">'alert'</span><span class="PUNC">]</span><span class="PUNC">(</span><span class="STRN">'could not initialized WebGL'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>149</span> </span><span class="WHIT">                </span><span class="KEYW">throw</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Error</span><span class="PUNC">(</span><span class="STRN">'could not initialized WebGL'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>150</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>151</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">debug</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>152</span> </span><span class="WHIT">                </span><span class="NAME">ctx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">createDebugContext</span><span class="PUNC">(</span><span class="NAME">ctx</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>153</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>154</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ctx</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>155</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>156</span> </span><span class="WHIT">        </span><span class="NAME">_enableDebugContext</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>157</span> </span><span class="WHIT">            </span><span class="NAME">window</span><span class="PUNC">[</span><span class="STRN">'gl'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._gl</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">createDebugContext</span><span class="PUNC">(</span><span class="NAME">this._gl</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>158</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>159</span> </span><span class="WHIT">        </span><span class="NAME">parseColor</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">string</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>160</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">parseColor</span><span class="PUNC">(</span><span class="NAME">string</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>161</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>162</span> </span><span class="WHIT">        </span><span class="NAME">renderElements</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">buffer</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">offset</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">length</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">attributes</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">uniforms</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>163</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">attributes</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>164</span> </span><span class="WHIT">                </span><span class="NAME">this.currentProgram.setAttributes</span><span class="PUNC">(</span><span class="NAME">attributes</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>165</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>166</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">uniforms</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>167</span> </span><span class="WHIT">                </span><span class="NAME">this.currentProgram.setUniforms</span><span class="PUNC">(</span><span class="NAME">uniforms</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>168</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>169</span> </span><span class="WHIT">            </span><span class="NAME">buffer.bind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>170</span> </span><span class="WHIT">            </span><span class="NAME">gl.drawElements</span><span class="PUNC">(</span><span class="NAME">gl.TRIANGLES</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">length</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.UNSIGNED_SHORT</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">offset</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>171</span> </span><span class="WHIT">            </span><span class="NAME">buffer.unbind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>172</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>173</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>174</span> 
<span class='line'>175</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">parseColor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">string</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>176</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">color</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>177</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">string</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'string'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>178</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">string.match</span><span class="PUNC">(</span><span class="REGX">/#/</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>179</span> </span><span class="WHIT">                </span><span class="NAME">string.match</span><span class="PUNC">(</span><span class="REGX">/[0-9a-fA-F]{2}/g</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>180</span> </span><span class="WHIT">                    </span><span class="NAME">color</span><span class="PUNC">[</span><span class="NAME">color.length</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="STRN">'0x'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">n</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>181</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>182</span> </span><span class="WHIT">                </span><span class="NAME">color</span><span class="PUNC">[</span><span class="NAME">color.length</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>183</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">string.match</span><span class="PUNC">(</span><span class="REGX">/rgba/</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>184</span> </span><span class="WHIT">                </span><span class="NAME">string.match</span><span class="PUNC">(</span><span class="REGX">/[0-9]{1,3},/g</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>185</span> </span><span class="WHIT">                    </span><span class="NAME">color</span><span class="PUNC">[</span><span class="NAME">color.length</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parseInt</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>186</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>187</span> </span><span class="WHIT">                </span><span class="NAME">color</span><span class="PUNC">[</span><span class="NAME">color.length</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parseFloat</span><span class="PUNC">(</span><span class="NAME">string.match</span><span class="PUNC">(</span><span class="REGX">/[0-9]\.[0-9]{1,}/</span><span class="PUNC">)</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>188</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">string.match</span><span class="PUNC">(</span><span class="REGX">/rgb/</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>189</span> </span><span class="WHIT">                </span><span class="NAME">string.match</span><span class="PUNC">(</span><span class="REGX">/[0-9]{1,3},/g</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>190</span> </span><span class="WHIT">                    </span><span class="NAME">color</span><span class="PUNC">[</span><span class="NAME">color.length</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parseInt</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>191</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>192</span> </span><span class="WHIT">                </span><span class="NAME">color</span><span class="PUNC">[</span><span class="NAME">color.length</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>193</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>194</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">string</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">Array</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>195</span> </span><span class="WHIT">            </span><span class="NAME">color</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">string</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>196</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>197</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">color</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>198</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>199</span> 
<span class='line'>200</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">createDebugContext</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">context</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>201</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ctx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>202</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">names</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>203</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">type</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">''</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>204</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">val</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>205</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">makeFakedMethod</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">context</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>206</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>207</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">value</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">error</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>208</span> </span><span class="WHIT">                </span><span class="NAME">value</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">context</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">apply</span><span class="PUNC">(</span><span class="NAME">context</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">arguments</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>209</span> </span><span class="WHIT">                </span><span class="NAME">error</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">context.getError</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>210</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">error</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>211</span> </span><span class="WHIT">                    </span><span class="NAME">window</span><span class="PUNC">[</span><span class="STRN">'console'</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">log</span><span class="PUNC">(</span><span class="NAME">names</span><span class="PUNC">[</span><span class="NAME">error</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">'('</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">error</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">')'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">': '</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>212</span> </span><span class="WHIT">                    </span><span class="NAME">window</span><span class="PUNC">[</span><span class="STRN">'console'</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">log</span><span class="PUNC">(</span><span class="NAME">arguments</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>213</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>214</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">value</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>215</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>216</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>217</span> </span><span class="WHIT">        </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="NAME">context</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>218</span> </span><span class="WHIT">            </span><span class="NAME">type</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">context</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>219</span> </span><span class="WHIT">            </span><span class="NAME">val</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">context</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>220</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">type</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'function'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>221</span> </span><span class="WHIT">                </span><span class="NAME">ctx</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">makeFakedMethod</span><span class="PUNC">(</span><span class="NAME">context</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>222</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">type</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'number'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>223</span> </span><span class="WHIT">                </span><span class="NAME">names</span><span class="PUNC">[</span><span class="NAME">val</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>224</span> </span><span class="WHIT">                </span><span class="NAME">ctx</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">val</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>225</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>226</span> </span><span class="WHIT">                </span><span class="NAME">ctx</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">val</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>227</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>228</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>229</span> </span><span class="WHIT">        </span><span class="NAME">ctx.getNameById</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">i</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>230</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">names</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>231</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>232</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ctx</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>233</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>234</span> 
<span class='line'>235</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">createParentDiv</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>236</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">div</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">document.createElement</span><span class="PUNC">(</span><span class="STRN">'div'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>237</span> </span><span class="WHIT">        </span><span class="NAME">div.style</span><span class="PUNC">[</span><span class="STRN">'position'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'absolute'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>238</span> </span><span class="WHIT">        </span><span class="NAME">div.style</span><span class="PUNC">[</span><span class="STRN">'z-index'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>239</span> </span><span class="WHIT">        </span><span class="NAME">div.style</span><span class="PUNC">[</span><span class="NAME">enchant.ENV.VENDOR_PREFIX</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">'TransformOrigin'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'0 0'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>240</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">div</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>241</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>242</span> 
<span class='line'>243</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">createGLCanvas</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">scale</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>244</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">cvs</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">document.createElement</span><span class="PUNC">(</span><span class="STRN">'canvas'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>245</span> </span><span class="WHIT">        </span><span class="NAME">cvs.width</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">width</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>246</span> </span><span class="WHIT">        </span><span class="NAME">cvs.height</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>247</span> </span><span class="WHIT">        </span><span class="NAME">cvs.style</span><span class="PUNC">[</span><span class="STRN">'position'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'absolute'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>248</span> </span><span class="WHIT">        </span><span class="NAME">cvs.style</span><span class="PUNC">[</span><span class="STRN">'z-index'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>249</span> </span><span class="WHIT">        </span><span class="NAME">cvs.style</span><span class="PUNC">[</span><span class="NAME">enchant.ENV.VENDOR_PREFIX</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">'Transform'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'scale('</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">scale</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">')'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>250</span> </span><span class="WHIT">        </span><span class="NAME">cvs.style</span><span class="PUNC">[</span><span class="NAME">enchant.ENV.VENDOR_PREFIX</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">'TransformOrigin'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'0 0'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>251</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">cvs</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>252</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>253</span> 
<span class='line'>254</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">TextureManager</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>255</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>256</span> </span><span class="WHIT">            </span><span class="NAME">this.storage</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>257</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>258</span> </span><span class="WHIT">        </span><span class="NAME">hasTexture</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">src</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>259</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">src</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="NAME">this.storage</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>260</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>261</span> </span><span class="WHIT">        </span><span class="NAME">getWebGLTexture</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">flip</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>262</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>263</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.hasTexture</span><span class="PUNC">(</span><span class="NAME">image.src</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>264</span> </span><span class="WHIT">                </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.storage</span><span class="PUNC">[</span><span class="NAME">image.src</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>265</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>266</span> </span><span class="WHIT">                </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.createWebGLTexture</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">flip</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>267</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>268</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>269</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>270</span> </span><span class="WHIT">        </span><span class="NAME">isPowerOfTwo</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>271</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">n</span><span class="WHIT"> </span><span class="PUNC">></span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">n</span><span class="WHIT"> </span><span class="PUNC">&</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">n</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>272</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>273</span> </span><span class="WHIT">        </span><span class="NAME">setTextureParameter</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">power</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>274</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">filter</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>275</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>276</span> </span><span class="WHIT">                </span><span class="NAME">filter</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.LINEAR_MIPMAP_LINEAR</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>277</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>278</span> </span><span class="WHIT">                </span><span class="NAME">filter</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.NEAREST</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>279</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>280</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">power</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>281</span> </span><span class="WHIT">                </span><span class="NAME">wrap</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.CLAMP_TO_EDGE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>282</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>283</span> </span><span class="WHIT">            </span><span class="NAME">gl.texParameteri</span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.TEXTURE_WRAP_S</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>284</span> </span><span class="WHIT">            </span><span class="NAME">gl.texParameteri</span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.TEXTURE_WRAP_T</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>285</span> </span><span class="WHIT">            </span><span class="NAME">gl.texParameteri</span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.TEXTURE_MAG_FILTER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">filter</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>286</span> </span><span class="WHIT">            </span><span class="NAME">gl.texParameteri</span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.TEXTURE_MIN_FILTER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">filter</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>287</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>288</span> </span><span class="WHIT">        </span><span class="NAME">_texImage</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>289</span> </span><span class="WHIT">            </span><span class="NAME">gl.texImage2D</span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.RGBA</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.RGBA</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.UNSIGNED_BYTE</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">image</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>290</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>291</span> </span><span class="WHIT">        </span><span class="NAME">_writeWebGLTexture</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>292</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">power</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.isPowerOfTwo</span><span class="PUNC">(</span><span class="NAME">image.width</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">this.isPowerOfTwo</span><span class="PUNC">(</span><span class="NAME">image.height</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>293</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'undefined'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>294</span> </span><span class="WHIT">                </span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.TEXTURE_2D</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>295</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>296</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'undefined'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>297</span> </span><span class="WHIT">                </span><span class="NAME">wrap</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.REPEAT</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>298</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>299</span> </span><span class="WHIT">            </span><span class="NAME">this.setTextureParameter</span><span class="PUNC">(</span><span class="NAME">power</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>300</span> 
<span class='line'>301</span> </span><span class="WHIT">            </span><span class="NAME">this._texImage</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>302</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>303</span> </span><span class="WHIT">                </span><span class="NAME">gl.generateMipmap</span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>304</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>305</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>306</span> </span><span class="WHIT">        </span><span class="NAME">createWebGLTexture</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">flip</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>307</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">tex</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.createTexture</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>308</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.TEXTURE_2D</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>309</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindTexture</span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">tex</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>310</span> </span><span class="WHIT">            </span><span class="NAME">gl.pixelStorei</span><span class="PUNC">(</span><span class="NAME">gl.UNPACK_FLIP_Y_WEBGL</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">flip</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>311</span> </span><span class="WHIT">            </span><span class="NAME">this._writeWebGLTexture</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>312</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindTexture</span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>313</span> </span><span class="WHIT">            </span><span class="NAME">this.storage</span><span class="PUNC">[</span><span class="NAME">image.src</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">tex</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>314</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">tex</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>315</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>316</span> </span><span class="WHIT">        </span><span class="NAME">createWebGLCubeMapTexture</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">images</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>317</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">faceTargets</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="WHIT">
<span class='line'>318</span> </span><span class="WHIT">                </span><span class="NAME">gl.TEXTURE_CUBE_MAP_POSITIVE_X</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>319</span> </span><span class="WHIT">                </span><span class="NAME">gl.TEXTURE_CUBE_MAP_NEGATIVE_X</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>320</span> </span><span class="WHIT">                </span><span class="NAME">gl.TEXTURE_CUBE_MAP_POSITIVE_Y</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>321</span> </span><span class="WHIT">                </span><span class="NAME">gl.TEXTURE_CUBE_MAP_POSITIVE_Y</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>322</span> </span><span class="WHIT">                </span><span class="NAME">gl.TEXTURE_CUBE_MAP_NEGATIVE_Z</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>323</span> </span><span class="WHIT">                </span><span class="NAME">gl.TEXTURE_CUBE_MAP_NEGATIVE_Z</span><span class="WHIT">
<span class='line'>324</span> </span><span class="WHIT">            </span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>325</span> 
<span class='line'>326</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">tex</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.createTexture</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>327</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">image</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>328</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindTexture</span><span class="PUNC">(</span><span class="NAME">gl.TEXTURE_CUBE_MAP</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">tex</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>329</span> </span><span class="WHIT">            </span><span class="NAME">gl.pixelStorei</span><span class="PUNC">(</span><span class="NAME">gl.UNPACK_FLIP_Y_WEBGL</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>330</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">images.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>331</span> </span><span class="WHIT">                </span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">faceTargets</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>332</span> </span><span class="WHIT">                </span><span class="NAME">image</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">images</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>333</span> </span><span class="WHIT">                </span><span class="NAME">this._writeWebGLTexture</span><span class="PUNC">(</span><span class="NAME">image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mipmap</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>334</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>335</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindTexture</span><span class="PUNC">(</span><span class="NAME">gl.TEXTURE_CUBE_MAP</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>336</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">tex</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>337</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>338</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>339</span> 
<span class='line'>340</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">DetectColorManager</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>341</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>342</span> </span><span class="WHIT">            </span><span class="NAME">this.reference</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>343</span> </span><span class="WHIT">            </span><span class="NAME">this.detectColorNum</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>344</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>345</span> </span><span class="WHIT">        </span><span class="NAME">attachDetectColor</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>346</span> </span><span class="WHIT">            </span><span class="NAME">this.detectColorNum</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>347</span> </span><span class="WHIT">            </span><span class="NAME">this.reference</span><span class="PUNC">[</span><span class="NAME">this.detectColorNum</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>348</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._createNewColor</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>349</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>350</span> </span><span class="WHIT">        </span><span class="NAME">_createNewColor</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>351</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">n</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.detectColorNum</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>352</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="WHIT">
<span class='line'>353</span> </span><span class="WHIT">                </span><span class="NAME">parseInt</span><span class="PUNC">(</span><span class="NAME">n</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">65536</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>354</span> </span><span class="WHIT">                </span><span class="NAME">parseInt</span><span class="PUNC">(</span><span class="NAME">n</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">256</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>355</span> </span><span class="WHIT">                </span><span class="NAME">parseInt</span><span class="PUNC">(</span><span class="NAME">n</span><span class="WHIT"> </span><span class="PUNC">%</span><span class="WHIT"> </span><span class="NUMB">256</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">255</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT">
<span class='line'>356</span> </span><span class="WHIT">            </span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>357</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>358</span> </span><span class="WHIT">        </span><span class="NAME">_decodeDetectColor</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">color</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>359</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">Math.floor</span><span class="PUNC">(</span><span class="NAME">color</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">65536</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT">
<span class='line'>360</span> </span><span class="WHIT">                </span><span class="NAME">Math.floor</span><span class="PUNC">(</span><span class="NAME">color</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">256</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT">
<span class='line'>361</span> </span><span class="WHIT">                </span><span class="NAME">Math.floor</span><span class="PUNC">(</span><span class="NAME">color</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>362</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>363</span> </span><span class="WHIT">        </span><span class="NAME">getSpriteByColor</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">color</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>364</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.reference</span><span class="PUNC">[</span><span class="NAME">this._decodeDetectColor</span><span class="PUNC">(</span><span class="NAME">color</span><span class="PUNC">)</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>365</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>366</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>367</span> 
<span class='line'>368</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>369</span>      * @scope enchant.gl.Framebuffer.prototype
<span class='line'>370</span>      */</span><span class="WHIT">
<span class='line'>371</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.FrameBuffer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>372</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>373</span>          */</span><span class="WHIT">
<span class='line'>374</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>375</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">core</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Core.instance</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>376</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">width</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'undefined'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>377</span> </span><span class="WHIT">                </span><span class="NAME">width</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">core.width</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>378</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>379</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">height</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'undefined'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>380</span> </span><span class="WHIT">                </span><span class="NAME">height</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">core.height</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>381</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>382</span> </span><span class="WHIT">            </span><span class="NAME">this.framebuffer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.createFramebuffer</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>383</span> </span><span class="WHIT">            </span><span class="NAME">this.colorbuffer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.createRenderbuffer</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>384</span> </span><span class="WHIT">            </span><span class="NAME">this.depthbuffer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.createRenderbuffer</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>385</span> 
<span class='line'>386</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindFramebuffer</span><span class="PUNC">(</span><span class="NAME">gl.FRAMEBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.framebuffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>387</span> 
<span class='line'>388</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindRenderbuffer</span><span class="PUNC">(</span><span class="NAME">gl.RENDERBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.colorbuffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>389</span> </span><span class="WHIT">            </span><span class="NAME">gl.renderbufferStorage</span><span class="PUNC">(</span><span class="NAME">gl.RENDERBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.RGBA4</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>390</span> </span><span class="WHIT">            </span><span class="NAME">gl.framebufferRenderbuffer</span><span class="PUNC">(</span><span class="NAME">gl.FRAMEBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.COLOR_ATTACHMENT0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.RENDERBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.colorbuffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>391</span> 
<span class='line'>392</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindRenderbuffer</span><span class="PUNC">(</span><span class="NAME">gl.RENDERBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.depthbuffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>393</span> </span><span class="WHIT">            </span><span class="NAME">gl.renderbufferStorage</span><span class="PUNC">(</span><span class="NAME">gl.RENDERBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.DEPTH_COMPONENT16</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">width</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">height</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>394</span> </span><span class="WHIT">            </span><span class="NAME">gl.framebufferRenderbuffer</span><span class="PUNC">(</span><span class="NAME">gl.FRAMEBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.DEPTH_ATTACHMENT</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.RENDERBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.depthbuffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>395</span> 
<span class='line'>396</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindFramebuffer</span><span class="PUNC">(</span><span class="NAME">gl.FRAMEBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>397</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindRenderbuffer</span><span class="PUNC">(</span><span class="NAME">gl.RENDERBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>398</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>399</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>400</span>          */</span><span class="WHIT">
<span class='line'>401</span> </span><span class="WHIT">        </span><span class="NAME">bind</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>402</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindFramebuffer</span><span class="PUNC">(</span><span class="NAME">gl.FRAMEBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.framebuffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>403</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>404</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>405</span>          */</span><span class="WHIT">
<span class='line'>406</span> </span><span class="WHIT">        </span><span class="NAME">unbind</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>407</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindFramebuffer</span><span class="PUNC">(</span><span class="NAME">gl.FRAMEBUFFER</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>408</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>409</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>410</span>          */</span><span class="WHIT">
<span class='line'>411</span> </span><span class="WHIT">        </span><span class="NAME">destroy</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>412</span> </span><span class="WHIT">            </span><span class="NAME">gl.deleteFramebuffer</span><span class="PUNC">(</span><span class="NAME">this.framebuffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>413</span> </span><span class="WHIT">            </span><span class="NAME">gl.deleteFramebuffer</span><span class="PUNC">(</span><span class="NAME">this.colorbuffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>414</span> </span><span class="WHIT">            </span><span class="NAME">gl.deleteFramebuffer</span><span class="PUNC">(</span><span class="NAME">this.depthbuffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>415</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>416</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>417</span> 
<span class='line'>418</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>419</span>      * @scope enchant.gl.Shader.prototype
<span class='line'>420</span>      */</span><span class="WHIT">
<span class='line'>421</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Shader</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>422</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>423</span>          */</span><span class="WHIT">
<span class='line'>424</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">vshader</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">fshader</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>425</span> </span><span class="WHIT">            </span><span class="NAME">this._vShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">''</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>426</span> </span><span class="WHIT">            </span><span class="NAME">this._fShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">''</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>427</span> </span><span class="WHIT">            </span><span class="NAME">this._updatedVShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>428</span> </span><span class="WHIT">            </span><span class="NAME">this._updatedFShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>429</span> </span><span class="WHIT">            </span><span class="NAME">this._vShaderProgram</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>430</span> </span><span class="WHIT">            </span><span class="NAME">this._fShaderProgram</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>431</span> </span><span class="WHIT">            </span><span class="NAME">this._program</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>432</span> </span><span class="WHIT">            </span><span class="NAME">this._uniforms</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>433</span> </span><span class="WHIT">            </span><span class="NAME">this._attributes</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>434</span> </span><span class="WHIT">            </span><span class="NAME">this._attribLocs</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>435</span> </span><span class="WHIT">            </span><span class="NAME">this._samplersNum</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>436</span> 
<span class='line'>437</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">vshader</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'string'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>438</span> </span><span class="WHIT">                </span><span class="NAME">this.vShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vshader</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>439</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>440</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">fshader</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'string'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>441</span> </span><span class="WHIT">                </span><span class="NAME">this.fShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">fshader</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>442</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>443</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._updatedVShaderSource</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">this._updatedFShaderSource</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>444</span> </span><span class="WHIT">                </span><span class="NAME">this.compile</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>445</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>446</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>447</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>448</span>          */</span><span class="WHIT">
<span class='line'>449</span> </span><span class="WHIT">        </span><span class="NAME">vShaderSource</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>450</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>451</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._vShaderSource</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>452</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>453</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">string</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>454</span> </span><span class="WHIT">                </span><span class="NAME">this._vShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">string</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>455</span> </span><span class="WHIT">                </span><span class="NAME">this._updatedVShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>456</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>457</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>458</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>459</span>          */</span><span class="WHIT">
<span class='line'>460</span> </span><span class="WHIT">        </span><span class="NAME">fShaderSource</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>461</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>462</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._fShaderSource</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>463</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>464</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">string</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>465</span> </span><span class="WHIT">                </span><span class="NAME">this._fShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">string</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>466</span> </span><span class="WHIT">                </span><span class="NAME">this._updatedFShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>467</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>468</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>469</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>470</span>          */</span><span class="WHIT">
<span class='line'>471</span> </span><span class="WHIT">        </span><span class="NAME">compile</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>472</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._updatedVShaderSource</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>473</span> </span><span class="WHIT">                </span><span class="NAME">this._prepareVShader</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>474</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>475</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._updatedFShaderSource</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>476</span> </span><span class="WHIT">                </span><span class="NAME">this._prepareFShader</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>477</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>478</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>479</span> </span><span class="WHIT">                </span><span class="NAME">this._program</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.createProgram</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>480</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>481</span> </span><span class="WHIT">                </span><span class="NAME">gl.detachShader</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._vShaderProgram</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>482</span> </span><span class="WHIT">                </span><span class="NAME">gl.detachShader</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._fShaderProgram</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>483</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>484</span> </span><span class="WHIT">            </span><span class="NAME">gl.attachShader</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._vShaderProgram</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>485</span> </span><span class="WHIT">            </span><span class="NAME">gl.attachShader</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._fShaderProgram</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>486</span> </span><span class="WHIT">            </span><span class="NAME">gl.linkProgram</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>487</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">gl.getProgramParameter</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.LINK_STATUS</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>488</span> </span><span class="WHIT">                </span><span class="NAME">this._logShadersInfo</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>489</span> </span><span class="WHIT">                </span><span class="KEYW">throw</span><span class="WHIT"> </span><span class="STRN">'could not compile shader'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>490</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>491</span> </span><span class="WHIT">            </span><span class="NAME">this._getAttributesProperties</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>492</span> </span><span class="WHIT">            </span><span class="NAME">this._getUniformsProperties</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>493</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>494</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>495</span>          */</span><span class="WHIT">
<span class='line'>496</span> </span><span class="WHIT">        </span><span class="NAME">use</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>497</span> </span><span class="WHIT">            </span><span class="NAME">gl.useProgram</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>498</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>499</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>500</span>          */</span><span class="WHIT">
<span class='line'>501</span> </span><span class="WHIT">        </span><span class="NAME">setAttributes</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">params</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>502</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="NAME">params</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>503</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">params.hasOwnProperty</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>504</span> </span><span class="WHIT">                    </span><span class="NAME">this._attributes</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">params</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>505</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>506</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>507</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>508</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>509</span>          */</span><span class="WHIT">
<span class='line'>510</span> </span><span class="WHIT">        </span><span class="NAME">setUniforms</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">params</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>511</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="NAME">params</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>512</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">params.hasOwnProperty</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>513</span> </span><span class="WHIT">                    </span><span class="NAME">this._uniforms</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">params</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>514</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>515</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>516</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>517</span> </span><span class="WHIT">        </span><span class="NAME">_prepareVShader</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>518</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._vShaderProgram</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>519</span> </span><span class="WHIT">                </span><span class="NAME">this._vShaderProgram</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.createShader</span><span class="PUNC">(</span><span class="NAME">gl.VERTEX_SHADER</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>520</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>521</span> </span><span class="WHIT">            </span><span class="NAME">gl.shaderSource</span><span class="PUNC">(</span><span class="NAME">this._vShaderProgram</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._vShaderSource</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>522</span> </span><span class="WHIT">            </span><span class="NAME">gl.compileShader</span><span class="PUNC">(</span><span class="NAME">this._vShaderProgram</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>523</span> </span><span class="WHIT">            </span><span class="NAME">this._updatedVShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>524</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>525</span> </span><span class="WHIT">        </span><span class="NAME">_prepareFShader</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>526</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._fShaderProgram</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>527</span> </span><span class="WHIT">                </span><span class="NAME">this._fShaderProgram</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.createShader</span><span class="PUNC">(</span><span class="NAME">gl.FRAGMENT_SHADER</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>528</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>529</span> </span><span class="WHIT">            </span><span class="NAME">gl.shaderSource</span><span class="PUNC">(</span><span class="NAME">this._fShaderProgram</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._fShaderSource</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>530</span> </span><span class="WHIT">            </span><span class="NAME">gl.compileShader</span><span class="PUNC">(</span><span class="NAME">this._fShaderProgram</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>531</span> </span><span class="WHIT">            </span><span class="NAME">this._updatedFShaderSource</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>532</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>533</span> </span><span class="WHIT">        </span><span class="NAME">_logShadersInfo</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>534</span> </span><span class="WHIT">            </span><span class="NAME">window</span><span class="PUNC">[</span><span class="STRN">'console'</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">log</span><span class="PUNC">(</span><span class="NAME">gl.getShaderInfoLog</span><span class="PUNC">(</span><span class="NAME">this._vShaderProgram</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>535</span> </span><span class="WHIT">            </span><span class="NAME">window</span><span class="PUNC">[</span><span class="STRN">'console'</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">log</span><span class="PUNC">(</span><span class="NAME">gl.getShaderInfoLog</span><span class="PUNC">(</span><span class="NAME">this._fShaderProgram</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>536</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>537</span> </span><span class="WHIT">        </span><span class="NAME">_getAttributesProperties</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>538</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>539</span> </span><span class="WHIT">            </span><span class="NAME">n</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.getProgramParameter</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.ACTIVE_ATTRIBUTES</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>540</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>541</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">info</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.getActiveAttrib</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>542</span> </span><span class="WHIT">                </span><span class="NAME">this._attribLocs</span><span class="PUNC">[</span><span class="NAME">info.name</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>543</span> </span><span class="WHIT">                </span><span class="NAME">addAttributesProperty</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">info</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>544</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>545</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>546</span> </span><span class="WHIT">        </span><span class="NAME">_getUniformsProperties</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>547</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>548</span> </span><span class="WHIT">            </span><span class="NAME">n</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.getProgramParameter</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.ACTIVE_UNIFORMS</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>549</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>550</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">info</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.getActiveUniform</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>551</span> </span><span class="WHIT">                </span><span class="NAME">addUniformsProperty</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">info</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>552</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>553</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>554</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>555</span>          */</span><span class="WHIT">
<span class='line'>556</span> </span><span class="WHIT">        </span><span class="NAME">destroy</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>557</span> </span><span class="WHIT">            </span><span class="NAME">gl.deleteProgram</span><span class="PUNC">(</span><span class="NAME">this._vShaderProgram</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>558</span> </span><span class="WHIT">            </span><span class="NAME">gl.deleteProgram</span><span class="PUNC">(</span><span class="NAME">this._fShaderProgram</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>559</span> </span><span class="WHIT">            </span><span class="NAME">gl.deleteProgram</span><span class="PUNC">(</span><span class="NAME">this._program</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>560</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>561</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>562</span> 
<span class='line'>563</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">addAttributesProperty</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">info</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>564</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">name</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">info.name</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>565</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">loc</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">program._attribLocs</span><span class="PUNC">[</span><span class="NAME">name</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>566</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>567</span>          * @type {Object}
<span class='line'>568</span>          * @memberOf Object.
<span class='line'>569</span>          */</span><span class="WHIT">
<span class='line'>570</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">desc</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>571</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>572</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="STRN">'attrib'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>573</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>574</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>575</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">buf</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>576</span> </span><span class="WHIT">                    </span><span class="NAME">gl.enableVertexAttribArray</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>577</span> </span><span class="WHIT">                    </span><span class="NAME">buf._setToAttrib</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>578</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>579</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT">
<span class='line'>580</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>581</span> </span><span class="WHIT">        </span><span class="NAME">Object.defineProperty</span><span class="PUNC">(</span><span class="NAME">program._attributes</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">name</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">desc</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>582</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>583</span> 
<span class='line'>584</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">addUniformsProperty</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">info</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>585</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">name</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">info.name.slice</span><span class="PUNC">(</span><span class="PUNC">-</span><span class="NUMB">3</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'[0]'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">?</span><span class="WHIT"> </span><span class="NAME">info.name.slice</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">3</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">info.name</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>586</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">loc</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.getUniformLocation</span><span class="PUNC">(</span><span class="NAME">program._program</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">info.name</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>587</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">suffix</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>588</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">sampler</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>589</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">matrix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>590</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>591</span>          * @type {Object}
<span class='line'>592</span>          */</span><span class="WHIT">
<span class='line'>593</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">desc</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>594</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>595</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="STRN">'uniform'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>596</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>597</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>598</span> </span><span class="WHIT">        </span><span class="KEYW">switch</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">info.type</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>599</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.FLOAT</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>600</span> </span><span class="WHIT">                </span><span class="NAME">suffix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'1f'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>601</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>602</span> 
<span class='line'>603</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.FLOAT_MAT2</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>604</span> </span><span class="WHIT">                </span><span class="NAME">matrix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>605</span> </span><span class="WHIT">                </span><span class="COMM">/* falls through */</span><span class="WHIT">
<span class='line'>606</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.FLOAT_VEC2</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>607</span> </span><span class="WHIT">                </span><span class="NAME">suffix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'2fv'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>608</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>609</span> 
<span class='line'>610</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.FLOAT_MAT3</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>611</span> </span><span class="WHIT">                </span><span class="NAME">matrix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>612</span> </span><span class="WHIT">                </span><span class="COMM">/* falls through */</span><span class="WHIT">
<span class='line'>613</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.FLOAT_VEC3</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>614</span> </span><span class="WHIT">                </span><span class="NAME">suffix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'3fv'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>615</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>616</span> 
<span class='line'>617</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.FLOAT_MAT4</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>618</span> </span><span class="WHIT">                </span><span class="NAME">matrix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>619</span> </span><span class="WHIT">                </span><span class="COMM">/* falls through */</span><span class="WHIT">
<span class='line'>620</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.FLOAT_VEC4</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>621</span> </span><span class="WHIT">                </span><span class="NAME">suffix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'4fv'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>622</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>623</span> 
<span class='line'>624</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.SAMPLER_2D</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>625</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.SAMPLER_CUBE</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>626</span> </span><span class="WHIT">                </span><span class="NAME">sampler</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>627</span> </span><span class="WHIT">                </span><span class="COMM">/* falls through */</span><span class="WHIT">
<span class='line'>628</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.INT</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>629</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.BOOL</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>630</span> </span><span class="WHIT">                </span><span class="NAME">suffix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'1i'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>631</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>632</span> 
<span class='line'>633</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.INT_VEC2</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>634</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.BOOL_VEC2</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>635</span> </span><span class="WHIT">                </span><span class="NAME">suffix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'2iv'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>636</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>637</span> 
<span class='line'>638</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.INT_VEC3</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>639</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.BOOL_VEC3</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>640</span> </span><span class="WHIT">                </span><span class="NAME">suffix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'3iv'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>641</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>642</span> 
<span class='line'>643</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.INT_VEC4</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>644</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NAME">gl.BOOL_VEC4</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>645</span> </span><span class="WHIT">                </span><span class="NAME">suffix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'4iv'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>646</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>647</span> </span><span class="WHIT">            </span><span class="KEYW">default</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>648</span> </span><span class="WHIT">                </span><span class="KEYW">throw</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Error</span><span class="PUNC">(</span><span class="STRN">'no match'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>649</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>650</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">matrix</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>651</span> </span><span class="WHIT">            </span><span class="NAME">desc.set</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">suffix</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>652</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">value</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>653</span> </span><span class="WHIT">                    </span><span class="NAME">gl</span><span class="PUNC">[</span><span class="STRN">'uniformMatrix'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">suffix</span><span class="PUNC">]</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">value</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>654</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>655</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">suffix</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>656</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">sampler</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>657</span> </span><span class="WHIT">            </span><span class="NAME">desc.set</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">suffix</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">samplersNum</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>658</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">texture</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>659</span> </span><span class="WHIT">                    </span><span class="NAME">gl.activeTexture</span><span class="PUNC">(</span><span class="NAME">gl.TEXTURE0</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">samplersNum</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>660</span> </span><span class="WHIT">                    </span><span class="NAME">gl.bindTexture</span><span class="PUNC">(</span><span class="NAME">gl.TEXTURE_2D</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">texture._glTexture</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>661</span> </span><span class="WHIT">                    </span><span class="NAME">gl</span><span class="PUNC">[</span><span class="STRN">'uniform'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">suffix</span><span class="PUNC">]</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">samplersNum</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>662</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>663</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">suffix</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">program._samplersNum</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>664</span> </span><span class="WHIT">            </span><span class="NAME">program._samplersNum</span><span class="PUNC">++</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>665</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>666</span> </span><span class="WHIT">            </span><span class="NAME">desc.set</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">suffix</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>667</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">value</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>668</span> </span><span class="WHIT">                    </span><span class="NAME">gl</span><span class="PUNC">[</span><span class="STRN">'uniform'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">suffix</span><span class="PUNC">]</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">value</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>669</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>670</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">suffix</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>671</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>672</span> </span><span class="WHIT">        </span><span class="NAME">Object.defineProperty</span><span class="PUNC">(</span><span class="NAME">program._uniforms</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">name</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">desc</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>673</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>674</span> 
<span class='line'>675</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>676</span>      * @scope enchant.gl.Quat.prototype
<span class='line'>677</span>      */</span><span class="WHIT">
<span class='line'>678</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Quat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>679</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>680</span>          */</span><span class="WHIT">
<span class='line'>681</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">rad</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>682</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.sqrt</span><span class="PUNC">(</span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>683</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">l</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>684</span> </span><span class="WHIT">                </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>685</span> </span><span class="WHIT">                </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>686</span> </span><span class="WHIT">                </span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>687</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>688</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">s</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.sin</span><span class="PUNC">(</span><span class="NAME">rad</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>689</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">w</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.cos</span><span class="PUNC">(</span><span class="NAME">rad</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>690</span> </span><span class="WHIT">            </span><span class="NAME">this._quat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">quat4.create</span><span class="PUNC">(</span><span class="PUNC">[</span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">w</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>691</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>692</span> 
<span class='line'>693</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>694</span>          */</span><span class="WHIT">
<span class='line'>695</span> </span><span class="WHIT">        </span><span class="NAME">slerp</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>696</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">q</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Quat</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>697</span> </span><span class="WHIT">            </span><span class="NAME">quat4.slerp</span><span class="PUNC">(</span><span class="NAME">this._quat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another._quat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">q._quat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>698</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">q</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>699</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>700</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>701</span>          */</span><span class="WHIT">
<span class='line'>702</span> </span><span class="WHIT">        </span><span class="NAME">slerpApply</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>703</span> </span><span class="WHIT">            </span><span class="NAME">quat4.slerp</span><span class="PUNC">(</span><span class="NAME">this._quat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another._quat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>704</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>705</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>706</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>707</span>          */</span><span class="WHIT">
<span class='line'>708</span> </span><span class="WHIT">        </span><span class="NAME">toMat4</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">matrix</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>709</span> </span><span class="WHIT">            </span><span class="NAME">quat4.toMat4</span><span class="PUNC">(</span><span class="NAME">this._quat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">matrix</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>710</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">matrix</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>711</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>712</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>713</span>          */</span><span class="WHIT">
<span class='line'>714</span> </span><span class="WHIT">        </span><span class="NAME">multiplyVec3</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">vector</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>715</span> </span><span class="WHIT">            </span><span class="NAME">quat4.multiplyVec3</span><span class="PUNC">(</span><span class="NAME">this._quat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">vector</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>716</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">vector</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>717</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>718</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>719</span> 
<span class='line'>720</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>721</span>      * @scope enchant.gl.Light3D.prototype
<span class='line'>722</span>      */</span><span class="WHIT">
<span class='line'>723</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Light3D</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.EventTarget</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>724</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>725</span>          */</span><span class="WHIT">
<span class='line'>726</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>727</span> </span><span class="WHIT">            </span><span class="NAME">this._changedColor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>728</span> </span><span class="WHIT">            </span><span class="NAME">this._color</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="NUMB">0.8</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.8</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.8</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>729</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>730</span> 
<span class='line'>731</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>732</span>          */</span><span class="WHIT">
<span class='line'>733</span> </span><span class="WHIT">        </span><span class="NAME">color</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>734</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">array</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>735</span> </span><span class="WHIT">                </span><span class="NAME">this._color</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">array</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>736</span> </span><span class="WHIT">                </span><span class="NAME">this._changedColor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>737</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>738</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>739</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._color</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>740</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>741</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>742</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>743</span> 
<span class='line'>744</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>745</span>      * @scope enchant.gl.AmbientLight.prototype
<span class='line'>746</span>      */</span><span class="WHIT">
<span class='line'>747</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.AmbientLight</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Light3D</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>748</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>749</span>          */</span><span class="WHIT">
<span class='line'>750</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>751</span> </span><span class="WHIT">            </span><span class="NAME">enchant.gl.Light3D.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>752</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>753</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>754</span> 
<span class='line'>755</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>756</span>      * @scope enchant.gl.DirectionalLight.prototype
<span class='line'>757</span>      */</span><span class="WHIT">
<span class='line'>758</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.DirectionalLight</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Light3D</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>759</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>760</span>          */</span><span class="WHIT">
<span class='line'>761</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>762</span> </span><span class="WHIT">            </span><span class="NAME">enchant.gl.Light3D.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>763</span> </span><span class="WHIT">            </span><span class="NAME">this._directionX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>764</span> </span><span class="WHIT">            </span><span class="NAME">this._directionY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>765</span> </span><span class="WHIT">            </span><span class="NAME">this._directionZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>766</span> </span><span class="WHIT">            </span><span class="NAME">this._changedDirection</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>767</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>768</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>769</span> 
<span class='line'>770</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>771</span>      */</span><span class="WHIT">
<span class='line'>772</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.DirectionalLight.prototype.directionX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>773</span> 
<span class='line'>774</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>775</span>      */</span><span class="WHIT">
<span class='line'>776</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.DirectionalLight.prototype.directionY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>777</span> 
<span class='line'>778</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>779</span>      */</span><span class="WHIT">
<span class='line'>780</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.DirectionalLight.prototype.directionZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>781</span> 
<span class='line'>782</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>783</span>      */</span><span class="WHIT">
<span class='line'>784</span> </span><span class="WHIT">    </span><span class="STRN">'directionX directionY directionZ'</span><span class="PUNC">.</span><span class="NAME">split</span><span class="PUNC">(</span><span class="STRN">' '</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>785</span> </span><span class="WHIT">        </span><span class="NAME">Object.defineProperty</span><span class="PUNC">(</span><span class="NAME">enchant.gl.DirectionalLight.prototype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>786</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>787</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>788</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>789</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>790</span> </span><span class="WHIT">                </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>791</span> </span><span class="WHIT">                </span><span class="NAME">this._changedDirection</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>792</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>793</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>794</span> </span><span class="WHIT">        </span><span class="NAME">enchant.gl.DirectionalLight.prototype</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>795</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>796</span> 
<span class='line'>797</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>798</span>      * @scope enchant.gl.PointLight.prototype
<span class='line'>799</span>      */</span><span class="WHIT">
<span class='line'>800</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.PointLight</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Light3D</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>801</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>802</span>          */</span><span class="WHIT">
<span class='line'>803</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>804</span> </span><span class="WHIT">            </span><span class="NAME">enchant.gl.Light3D.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>805</span> </span><span class="WHIT">            </span><span class="NAME">this._x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>806</span> </span><span class="WHIT">            </span><span class="NAME">this._y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>807</span> </span><span class="WHIT">            </span><span class="NAME">this._z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>808</span> </span><span class="WHIT">            </span><span class="NAME">this._changedPosition</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>809</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>810</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>811</span> 
<span class='line'>812</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>813</span>      */</span><span class="WHIT">
<span class='line'>814</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.PointLight.prototype.x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>815</span> 
<span class='line'>816</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>817</span>      */</span><span class="WHIT">
<span class='line'>818</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.PointLight.prototype.y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>819</span> 
<span class='line'>820</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>821</span>      */</span><span class="WHIT">
<span class='line'>822</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.PointLight.prototype.z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>823</span> 
<span class='line'>824</span> </span><span class="WHIT">    </span><span class="STRN">'x y z'</span><span class="PUNC">.</span><span class="NAME">split</span><span class="PUNC">(</span><span class="STRN">' '</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>825</span> </span><span class="WHIT">        </span><span class="NAME">Object.defineProperty</span><span class="PUNC">(</span><span class="NAME">enchant.gl.PointLight.prototype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>826</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>827</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>828</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>829</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>830</span> </span><span class="WHIT">                </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>831</span> </span><span class="WHIT">                </span><span class="NAME">this._changedPosition</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>832</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>833</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>834</span> </span><span class="WHIT">        </span><span class="NAME">enchant.gl.PointLight.prototype</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>835</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>836</span> 
<span class='line'>837</span> 
<span class='line'>838</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>839</span>      * @scope enchant.gl.Texture.prototype
<span class='line'>840</span>      */</span><span class="WHIT">
<span class='line'>841</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Texture</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>842</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>843</span>          */</span><span class="WHIT">
<span class='line'>844</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">src</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">opt</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>845</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>846</span>              */</span><span class="WHIT">
<span class='line'>847</span> </span><span class="WHIT">            </span><span class="NAME">this.ambient</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT"> </span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>848</span> 
<span class='line'>849</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>850</span>              */</span><span class="WHIT">
<span class='line'>851</span> </span><span class="WHIT">            </span><span class="NAME">this.diffuse</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>852</span> 
<span class='line'>853</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>854</span>              */</span><span class="WHIT">
<span class='line'>855</span> </span><span class="WHIT">            </span><span class="NAME">this.specular</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT"> </span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>856</span> 
<span class='line'>857</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>858</span>              */</span><span class="WHIT">
<span class='line'>859</span> </span><span class="WHIT">            </span><span class="NAME">this.emission</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT"> </span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>860</span> 
<span class='line'>861</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>862</span>              */</span><span class="WHIT">
<span class='line'>863</span> </span><span class="WHIT">            </span><span class="NAME">this.shininess</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">20</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>864</span> 
<span class='line'>865</span> </span><span class="WHIT">            </span><span class="NAME">this._glTexture</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>866</span> </span><span class="WHIT">            </span><span class="NAME">this._image</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>867</span> </span><span class="WHIT">            </span><span class="NAME">this._wrap</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10497</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>868</span> </span><span class="WHIT">            </span><span class="NAME">this._mipmap</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>869</span> </span><span class="WHIT">            </span><span class="NAME">this._flipY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>870</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">opt</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>871</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">valid</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="STRN">'flipY'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="STRN">'wrap'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="STRN">'mipmap'</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>872</span> </span><span class="WHIT">                </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="NAME">opt</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>873</span> </span><span class="WHIT">                    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">opt.hasOwnProperty</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>874</span> </span><span class="WHIT">                        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">valid.indexOf</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>875</span> </span><span class="WHIT">                            </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">opt</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>876</span> </span><span class="WHIT">                        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>877</span> </span><span class="WHIT">                    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>878</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>879</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>880</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">src</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>881</span> </span><span class="WHIT">                </span><span class="NAME">this.src</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">src</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>882</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>883</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>884</span> 
<span class='line'>885</span> </span><span class="WHIT">        </span><span class="NAME">_write</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>886</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindTexture</span><span class="PUNC">(</span><span class="NAME">gl.TEXTURE_2D</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._glTexture</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>887</span> </span><span class="WHIT">            </span><span class="NAME">enchant.Core.instance.GL.textureManager._writeWebGLTexture</span><span class="PUNC">(</span><span class="NAME">this._image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">gl.TEXTURE_2D</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._mipmap</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>888</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindTexture</span><span class="PUNC">(</span><span class="NAME">gl.TEXTURE_2D</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>889</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>890</span> 
<span class='line'>891</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>892</span>          */</span><span class="WHIT">
<span class='line'>893</span> </span><span class="WHIT">        </span><span class="NAME">src</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>894</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>895</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._src</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>896</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>897</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">source</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>898</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">source</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'undefined'</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT">
<span class='line'>899</span> </span><span class="WHIT">                    </span><span class="NAME">source</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>900</span> </span><span class="WHIT">                    </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>901</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>902</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">that</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>903</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">core</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Core.instance</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>904</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">onload</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">that</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>905</span> </span><span class="WHIT">                    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>906</span> </span><span class="WHIT">                        </span><span class="NAME">that._glTexture</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">core.GL.textureManager.getWebGLTexture</span><span class="PUNC">(</span><span class="NAME">that._image</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">that._flipY</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">that._wrap</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">that._mipmap</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>907</span> </span><span class="WHIT">                    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>908</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">(</span><span class="NAME">that</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>909</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">source</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">Image</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>910</span> </span><span class="WHIT">                    </span><span class="NAME">this._image</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">source</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>911</span> </span><span class="WHIT">                    </span><span class="NAME">onload</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>912</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">source</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">enchant.Surface</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>913</span> </span><span class="WHIT">                    </span><span class="NAME">this._image</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">source._element</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>914</span> </span><span class="WHIT">                    </span><span class="NAME">onload</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>915</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">source</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'string'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>916</span> </span><span class="WHIT">                    </span><span class="NAME">this._image</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Image</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>917</span> </span><span class="WHIT">                    </span><span class="NAME">this._image.onload</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">onload</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>918</span> </span><span class="WHIT">                    </span><span class="NAME">this._image.src</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">source</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>919</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>920</span> </span><span class="WHIT">                    </span><span class="NAME">this._image</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">source</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>921</span> </span><span class="WHIT">                    </span><span class="NAME">this._image.src</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">"c"</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">Math.random</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>922</span> </span><span class="WHIT">                    </span><span class="NAME">onload</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>923</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>924</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>925</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>926</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>927</span> 
<span class='line'>928</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>929</span>      * @scope enchant.gl.Buffer.prototype
<span class='line'>930</span>      */</span><span class="WHIT">
<span class='line'>931</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Buffer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>932</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>933</span>          */</span><span class="WHIT">
<span class='line'>934</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">params</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">array</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>935</span> </span><span class="WHIT">            </span><span class="NAME">this._setParams</span><span class="PUNC">(</span><span class="NAME">params</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>936</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">array</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="STRN">'undefined'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>937</span> </span><span class="WHIT">                </span><span class="NAME">this._array</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">array</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>938</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>939</span> </span><span class="WHIT">                </span><span class="NAME">this._array</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>940</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>941</span> </span><span class="WHIT">            </span><span class="NAME">this._buffer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>942</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>943</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>944</span>          */</span><span class="WHIT">
<span class='line'>945</span> </span><span class="WHIT">        </span><span class="NAME">bind</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>946</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindBuffer</span><span class="PUNC">(</span><span class="NAME">this.btype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._buffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>947</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>948</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>949</span>          */</span><span class="WHIT">
<span class='line'>950</span> </span><span class="WHIT">        </span><span class="NAME">unbind</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>951</span> </span><span class="WHIT">            </span><span class="NAME">gl.bindBuffer</span><span class="PUNC">(</span><span class="NAME">this.btype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>952</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>953</span> </span><span class="WHIT">        </span><span class="NAME">_setParams</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">params</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>954</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="NAME">params</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>955</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">params.hasOwnProperty</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>956</span> </span><span class="WHIT">                    </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">params</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>957</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>958</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>959</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>960</span> </span><span class="WHIT">        </span><span class="NAME">_create</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>961</span> </span><span class="WHIT">            </span><span class="NAME">this._buffer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">gl.createBuffer</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>962</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>963</span> </span><span class="WHIT">        </span><span class="NAME">_delete</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>964</span> </span><span class="WHIT">            </span><span class="NAME">gl.deleteBuffer</span><span class="PUNC">(</span><span class="NAME">this._buffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>965</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>966</span> </span><span class="WHIT">        </span><span class="NAME">_bufferData</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>967</span> </span><span class="WHIT">            </span><span class="NAME">this.bind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>968</span> </span><span class="WHIT">            </span><span class="NAME">gl.bufferData</span><span class="PUNC">(</span><span class="NAME">this.btype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">this.Atype</span><span class="PUNC">(</span><span class="NAME">this._array</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.usage</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>969</span> </span><span class="WHIT">            </span><span class="NAME">this.unbind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>970</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>971</span> </span><span class="WHIT">        </span><span class="NAME">_bufferDataFast</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>972</span> </span><span class="WHIT">            </span><span class="NAME">this.bind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>973</span> </span><span class="WHIT">            </span><span class="NAME">gl.bufferData</span><span class="PUNC">(</span><span class="NAME">this.btype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._array</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.usage</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>974</span> </span><span class="WHIT">            </span><span class="NAME">this.unbind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>975</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>976</span> </span><span class="WHIT">        </span><span class="NAME">_setToAttrib</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>977</span> </span><span class="WHIT">            </span><span class="NAME">this.bind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>978</span> </span><span class="WHIT">            </span><span class="NAME">gl.vertexAttribPointer</span><span class="PUNC">(</span><span class="NAME">loc</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.size</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.type</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.norm</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.stride</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.offset</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>979</span> </span><span class="WHIT">            </span><span class="NAME">this.unbind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>980</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>981</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>982</span>          */</span><span class="WHIT">
<span class='line'>983</span> </span><span class="WHIT">        </span><span class="NAME">destroy</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>984</span> </span><span class="WHIT">            </span><span class="NAME">this._delete</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>985</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>986</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>987</span> 
<span class='line'>988</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">bufferProto</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Object.getPrototypeOf</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Buffer</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>989</span> </span><span class="WHIT">    </span><span class="NAME">bufferProto.VERTICES</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">bufferProto.NORMALS</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>990</span> </span><span class="WHIT">        </span><span class="NAME">size</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>991</span> </span><span class="WHIT">        </span><span class="NAME">type</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">5126</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>992</span> </span><span class="WHIT">        </span><span class="NAME">norm</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>993</span> </span><span class="WHIT">        </span><span class="NAME">stride</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>994</span> </span><span class="WHIT">        </span><span class="NAME">offset</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>995</span> </span><span class="WHIT">        </span><span class="NAME">btype</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">34962</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>996</span> </span><span class="WHIT">        </span><span class="NAME">usage</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">35044</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>997</span> </span><span class="WHIT">        </span><span class="NAME">Atype</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">Float32Array</span><span class="WHIT">
<span class='line'>998</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>999</span> </span><span class="WHIT">    </span><span class="NAME">bufferProto.TEXCOORDS</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1000</span> </span><span class="WHIT">        </span><span class="NAME">size</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1001</span> </span><span class="WHIT">        </span><span class="NAME">type</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">5126</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1002</span> </span><span class="WHIT">        </span><span class="NAME">normed</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1003</span> </span><span class="WHIT">        </span><span class="NAME">stride</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1004</span> </span><span class="WHIT">        </span><span class="NAME">ptr</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1005</span> </span><span class="WHIT">        </span><span class="NAME">btype</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">34962</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1006</span> </span><span class="WHIT">        </span><span class="NAME">usage</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">35044</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1007</span> </span><span class="WHIT">        </span><span class="NAME">Atype</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">Float32Array</span><span class="WHIT">
<span class='line'>1008</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1009</span> </span><span class="WHIT">    </span><span class="NAME">bufferProto.COLORS</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1010</span> </span><span class="WHIT">        </span><span class="NAME">size</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">4</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1011</span> </span><span class="WHIT">        </span><span class="NAME">type</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">5126</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1012</span> </span><span class="WHIT">        </span><span class="NAME">normed</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1013</span> </span><span class="WHIT">        </span><span class="NAME">stride</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1014</span> </span><span class="WHIT">        </span><span class="NAME">ptr</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1015</span> </span><span class="WHIT">        </span><span class="NAME">btype</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">34962</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1016</span> </span><span class="WHIT">        </span><span class="NAME">usage</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">35044</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1017</span> </span><span class="WHIT">        </span><span class="NAME">Atype</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">Float32Array</span><span class="WHIT">
<span class='line'>1018</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1019</span> </span><span class="WHIT">    </span><span class="NAME">bufferProto.INDICES</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1020</span> </span><span class="WHIT">        </span><span class="NAME">size</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1021</span> </span><span class="WHIT">        </span><span class="NAME">type</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">5123</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1022</span> </span><span class="WHIT">        </span><span class="NAME">normed</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1023</span> </span><span class="WHIT">        </span><span class="NAME">stride</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1024</span> </span><span class="WHIT">        </span><span class="NAME">offset</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1025</span> </span><span class="WHIT">        </span><span class="NAME">btype</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">34963</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1026</span> </span><span class="WHIT">        </span><span class="NAME">usage</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">35044</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1027</span> </span><span class="WHIT">        </span><span class="NAME">Atype</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">Uint16Array</span><span class="WHIT">
<span class='line'>1028</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1029</span> 
<span class='line'>1030</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1031</span>      * @scope enchant.gl.Mesh.prototype
<span class='line'>1032</span>      */</span><span class="WHIT">
<span class='line'>1033</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Mesh</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1034</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1035</span>          */</span><span class="WHIT">
<span class='line'>1036</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1037</span> </span><span class="WHIT">            </span><span class="NAME">this.__count</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1038</span> </span><span class="WHIT">            </span><span class="NAME">this._appear</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1039</span> </span><span class="WHIT">            </span><span class="NAME">this._vertices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Buffer</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Buffer.VERTICES</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1040</span> </span><span class="WHIT">            </span><span class="NAME">this._normals</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Buffer</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Buffer.NORMALS</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1041</span> </span><span class="WHIT">            </span><span class="NAME">this._colors</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Buffer</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Buffer.COLORS</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1042</span> </span><span class="WHIT">            </span><span class="NAME">this._texCoords</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Buffer</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Buffer.TEXCOORDS</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1043</span> </span><span class="WHIT">            </span><span class="NAME">this._indices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Buffer</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Buffer.INDICES</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1044</span> </span><span class="WHIT">            </span><span class="NAME">this.texture</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Texture</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1045</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1046</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1047</span>          */</span><span class="WHIT">
<span class='line'>1048</span> </span><span class="WHIT">        </span><span class="NAME">setBaseColor</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">color</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1049</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">c</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Core.instance.GL.parseColor</span><span class="PUNC">(</span><span class="NAME">color</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1050</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">newColors</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1051</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.vertices.length</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1052</span> </span><span class="WHIT">                </span><span class="NAME">Array.prototype.push.apply</span><span class="PUNC">(</span><span class="NAME">newColors</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">c</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1053</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1054</span> </span><span class="WHIT">            </span><span class="NAME">this.colors</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">newColors</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1055</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1056</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1057</span>          */</span><span class="WHIT">
<span class='line'>1058</span> </span><span class="WHIT">        </span><span class="NAME">reverse</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1059</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">norm</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.normals</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1060</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">idx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.indices</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1061</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1062</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">norm.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1063</span> </span><span class="WHIT">                </span><span class="NAME">norm</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1064</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1065</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">idx.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1066</span> </span><span class="WHIT">                </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">idx</span><span class="PUNC">[</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1067</span> </span><span class="WHIT">                </span><span class="NAME">idx</span><span class="PUNC">[</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">idx</span><span class="PUNC">[</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1068</span> </span><span class="WHIT">                </span><span class="NAME">idx</span><span class="PUNC">[</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1069</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1070</span> </span><span class="WHIT">            </span><span class="NAME">this._normals._bufferData</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1071</span> </span><span class="WHIT">            </span><span class="NAME">this._indices._bufferData</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1072</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1073</span> </span><span class="WHIT">        </span><span class="NAME">_createBuffer</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1074</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1075</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.hasOwnProperty</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1076</span> </span><span class="WHIT">                    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Buffer</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1077</span> </span><span class="WHIT">                        </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">_create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1078</span> </span><span class="WHIT">                        </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">_bufferData</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1079</span> </span><span class="WHIT">                    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1080</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1081</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1082</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1083</span> </span><span class="WHIT">        </span><span class="NAME">_deleteBuffer</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1084</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1085</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.hasOwnProperty</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1086</span> </span><span class="WHIT">                    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Buffer</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1087</span> </span><span class="WHIT">                        </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">_delete</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1088</span> </span><span class="WHIT">                    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1089</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1090</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1091</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1092</span> </span><span class="WHIT">        </span><span class="NAME">_controlBuffer</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1093</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._appear</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1094</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.__count</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1095</span> </span><span class="WHIT">                    </span><span class="NAME">this._appear</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1096</span> </span><span class="WHIT">                    </span><span class="NAME">this._deleteBuffer</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1097</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1098</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1099</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.__count</span><span class="WHIT"> </span><span class="PUNC">></span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1100</span> </span><span class="WHIT">                    </span><span class="NAME">this._appear</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1101</span> </span><span class="WHIT">                    </span><span class="NAME">this._createBuffer</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1102</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1103</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1104</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1105</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1106</span>          * @type {Number}
<span class='line'>1107</span>          */</span><span class="WHIT">
<span class='line'>1108</span> </span><span class="WHIT">        </span><span class="NAME">_count</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1109</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1110</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.__count</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1111</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1112</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">c</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1113</span> </span><span class="WHIT">                </span><span class="NAME">this.__count</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">c</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1114</span> </span><span class="WHIT">                </span><span class="NAME">this._controlBuffer</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1115</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1116</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1117</span> </span><span class="WHIT">        </span><span class="NAME">_join</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ox</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">oy</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">oz</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1118</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">triangles</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.vertices.length</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1119</span> </span><span class="WHIT">                </span><span class="NAME">vertices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.vertices.slice</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1120</span> </span><span class="WHIT">                </span><span class="NAME">i</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1121</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">another.vertices.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1122</span> </span><span class="WHIT">                </span><span class="NAME">vertices.push</span><span class="PUNC">(</span><span class="NAME">another.vertices</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">ox</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1123</span> </span><span class="WHIT">                </span><span class="NAME">vertices.push</span><span class="PUNC">(</span><span class="NAME">another.vertices</span><span class="PUNC">[</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">oy</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1124</span> </span><span class="WHIT">                </span><span class="NAME">vertices.push</span><span class="PUNC">(</span><span class="NAME">another.vertices</span><span class="PUNC">[</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">oz</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1125</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1126</span> </span><span class="WHIT">            </span><span class="NAME">this.vertices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vertices</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1127</span> </span><span class="WHIT">            </span><span class="NAME">this.normals</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.normals.concat</span><span class="PUNC">(</span><span class="NAME">another.normals</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1128</span> </span><span class="WHIT">            </span><span class="NAME">this.texCoords</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.texCoords.concat</span><span class="PUNC">(</span><span class="NAME">another.texCoords</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1129</span> </span><span class="WHIT">            </span><span class="NAME">this.colors</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.colors.concat</span><span class="PUNC">(</span><span class="NAME">another.colors</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1130</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">indices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.indices.slice</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1131</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">another.indices.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1132</span> </span><span class="WHIT">                </span><span class="NAME">indices.push</span><span class="PUNC">(</span><span class="NAME">another.indices</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">triangles</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1133</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1134</span> </span><span class="WHIT">            </span><span class="NAME">this.indices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">indices</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1135</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1136</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1137</span>          */</span><span class="WHIT">
<span class='line'>1138</span> </span><span class="WHIT">        </span><span class="NAME">destroy</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1139</span> </span><span class="WHIT">            </span><span class="NAME">this._deleteBuffer</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1140</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1141</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1142</span> 
<span class='line'>1143</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1144</span>      */</span><span class="WHIT">
<span class='line'>1145</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Mesh.prototype.vertices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1146</span> 
<span class='line'>1147</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1148</span>      */</span><span class="WHIT">
<span class='line'>1149</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Mesh.prototype.normals</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1150</span> 
<span class='line'>1151</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1152</span>      */</span><span class="WHIT">
<span class='line'>1153</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Mesh.prototype.texCoords</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1154</span> 
<span class='line'>1155</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1156</span>      */</span><span class="WHIT">
<span class='line'>1157</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Mesh.prototype.indices</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1158</span> 
<span class='line'>1159</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1160</span>      */</span><span class="WHIT">
<span class='line'>1161</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Mesh.prototype.colors</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1162</span> 
<span class='line'>1163</span> </span><span class="WHIT">    </span><span class="STRN">'vertices normals colors texCoords indices'</span><span class="PUNC">.</span><span class="NAME">split</span><span class="PUNC">(</span><span class="STRN">' '</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1164</span> </span><span class="WHIT">        </span><span class="NAME">Object.defineProperty</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Mesh.prototype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1165</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1166</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">_array</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1167</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1168</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">array</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1169</span> </span><span class="WHIT">                </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">_array</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">array</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1170</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._appear</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1171</span> </span><span class="WHIT">                    </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">_bufferData</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1172</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1173</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1174</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1175</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1176</span> 
<span class='line'>1177</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1178</span>      * @scope enchant.gl.Sprite3D.prototype
<span class='line'>1179</span>      */</span><span class="WHIT">
<span class='line'>1180</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Sprite3D</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.EventTarget</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1181</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1182</span>          * @constructs
<span class='line'>1183</span>          * @extends enchant.EventTarget
<span class='line'>1184</span>          */</span><span class="WHIT">
<span class='line'>1185</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1186</span> </span><span class="WHIT">            </span><span class="NAME">enchant.EventTarget.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1187</span> 
<span class='line'>1188</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>1189</span>              */</span><span class="WHIT">
<span class='line'>1190</span> </span><span class="WHIT">            </span><span class="NAME">this.childNodes</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1191</span> 
<span class='line'>1192</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>1193</span>              */</span><span class="WHIT">
<span class='line'>1194</span> </span><span class="WHIT">            </span><span class="NAME">this.scene</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1195</span> 
<span class='line'>1196</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>1197</span>              */</span><span class="WHIT">
<span class='line'>1198</span> </span><span class="WHIT">            </span><span class="NAME">this.parentNode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1199</span> 
<span class='line'>1200</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>1201</span>              */</span><span class="WHIT">
<span class='line'>1202</span> </span><span class="WHIT">            </span><span class="NAME">this._mesh</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1203</span> 
<span class='line'>1204</span> </span><span class="WHIT">            </span><span class="NAME">this.program</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1205</span> 
<span class='line'>1206</span> </span><span class="WHIT">            </span><span class="NAME">this.bounding</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.collision.BS</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1207</span> </span><span class="WHIT">            </span><span class="NAME">this.bounding.parent</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1208</span> 
<span class='line'>1209</span> </span><span class="WHIT">            </span><span class="NAME">this.age</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1210</span> 
<span class='line'>1211</span> </span><span class="WHIT">            </span><span class="NAME">this._x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1212</span> </span><span class="WHIT">            </span><span class="NAME">this._y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1213</span> </span><span class="WHIT">            </span><span class="NAME">this._z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1214</span> </span><span class="WHIT">            </span><span class="NAME">this._scaleX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1215</span> </span><span class="WHIT">            </span><span class="NAME">this._scaleY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1216</span> </span><span class="WHIT">            </span><span class="NAME">this._scaleZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1217</span> </span><span class="WHIT">            </span><span class="NAME">this._changedTranslation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1218</span> </span><span class="WHIT">            </span><span class="NAME">this._changedRotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1219</span> </span><span class="WHIT">            </span><span class="NAME">this._changedScale</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1220</span> </span><span class="WHIT">            </span><span class="NAME">this._touchable</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1221</span> 
<span class='line'>1222</span> </span><span class="WHIT">            </span><span class="NAME">this._global</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1223</span> </span><span class="WHIT">            </span><span class="NAME">this.globalX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1224</span> </span><span class="WHIT">            </span><span class="NAME">this.globalY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1225</span> </span><span class="WHIT">            </span><span class="NAME">this.globalZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1226</span> 
<span class='line'>1227</span> </span><span class="WHIT">            </span><span class="NAME">this._matrix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1228</span> </span><span class="WHIT">            </span><span class="NAME">this.tmpMat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1229</span> </span><span class="WHIT">            </span><span class="NAME">this.modelMat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1230</span> </span><span class="WHIT">            </span><span class="NAME">this._rotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1231</span> </span><span class="WHIT">            </span><span class="NAME">this._normMat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat3.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1232</span> 
<span class='line'>1233</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">core</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Core.instance</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1234</span> </span><span class="WHIT">            </span><span class="NAME">this.detectColor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">core.GL.detectColorManager.attachDetectColor</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1235</span> 
<span class='line'>1236</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">parentEvent</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1237</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.parentNode</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Sprite3D</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1238</span> </span><span class="WHIT">                    </span><span class="NAME">this.parentNode.dispatchEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1239</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1240</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1241</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">'touchstart'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">parentEvent</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1242</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">'touchmove'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">parentEvent</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1243</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">'touchend'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">parentEvent</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1244</span> 
<span class='line'>1245</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">added</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1246</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.mesh</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1247</span> </span><span class="WHIT">                    </span><span class="NAME">this.mesh._count</span><span class="PUNC">++</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1248</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1249</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.childNodes.length</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1250</span> </span><span class="WHIT">                    </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1251</span> </span><span class="WHIT">                        </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">scene</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.scene</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1252</span> </span><span class="WHIT">                        </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">dispatchEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1253</span> </span><span class="WHIT">                    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1254</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1255</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1256</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">'addedtoscene'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">added</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1257</span> 
<span class='line'>1258</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">removed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1259</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.mesh</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1260</span> </span><span class="WHIT">                    </span><span class="NAME">this.mesh._count</span><span class="PUNC">--</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1261</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1262</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.childNodes.length</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1263</span> </span><span class="WHIT">                    </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1264</span> </span><span class="WHIT">                        </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">scene</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1265</span> </span><span class="WHIT">                        </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">dispatchEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1266</span> </span><span class="WHIT">                    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1267</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1268</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1269</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">'removedfromscene'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">removed</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1270</span> 
<span class='line'>1271</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1272</span> 
<span class='line'>1273</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1274</span>          */</span><span class="WHIT">
<span class='line'>1275</span> </span><span class="WHIT">        </span><span class="NAME">clone</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1276</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">clone</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Sprite3D</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1277</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1278</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'number'</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT">
<span class='line'>1279</span> </span><span class="WHIT">                    </span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'string'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1280</span> </span><span class="WHIT">                    </span><span class="NAME">clone</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1281</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">WebGLBuffer</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1282</span> </span><span class="WHIT">                    </span><span class="NAME">clone</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1283</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">Float32Array</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1284</span> </span><span class="WHIT">                    </span><span class="NAME">clone</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Float32Array</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1285</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">Array</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT">
<span class='line'>1286</span> </span><span class="WHIT">                    </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="STRN">'childNodes'</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT">
<span class='line'>1287</span> </span><span class="WHIT">                    </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="STRN">'detectColor'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1288</span> </span><span class="WHIT">                    </span><span class="NAME">clone</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">slice</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1289</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1290</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1291</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.mesh</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1292</span> </span><span class="WHIT">                </span><span class="NAME">clone.mesh</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.mesh</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1293</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1294</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.childNodes</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1295</span> </span><span class="WHIT">                </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1296</span> </span><span class="WHIT">                    </span><span class="NAME">clone.addChild</span><span class="PUNC">(</span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">clone</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1297</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1298</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1299</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">clone</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1300</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1301</span> 
<span class='line'>1302</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1303</span>          */</span><span class="WHIT">
<span class='line'>1304</span> </span><span class="WHIT">        </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1305</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1306</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">sprite</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'number'</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT">
<span class='line'>1307</span> </span><span class="WHIT">                    </span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">sprite</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'string'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1308</span> </span><span class="WHIT">                    </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1309</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">WebGLBuffer</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1310</span> </span><span class="WHIT">                    </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1311</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">Float32Array</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1312</span> </span><span class="WHIT">                    </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Float32Array</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1313</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">Array</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT">
<span class='line'>1314</span> </span><span class="WHIT">                    </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="STRN">'childNodes'</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT">
<span class='line'>1315</span> </span><span class="WHIT">                    </span><span class="NAME">prop</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="STRN">'detectColor'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1316</span> </span><span class="WHIT">                    </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite</span><span class="PUNC">[</span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">slice</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1317</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1318</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1319</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">sprite.mesh</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1320</span> </span><span class="WHIT">                </span><span class="NAME">this.mesh</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite.mesh</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1321</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1322</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">sprite.childNodes</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1323</span> </span><span class="WHIT">                </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1324</span> </span><span class="WHIT">                    </span><span class="NAME">this.addChild</span><span class="PUNC">(</span><span class="NAME">sprite.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">clone</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1325</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1326</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1327</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1328</span> 
<span class='line'>1329</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1330</span>          */</span><span class="WHIT">
<span class='line'>1331</span> </span><span class="WHIT">        </span><span class="NAME">addChild</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1332</span> </span><span class="WHIT">            </span><span class="NAME">this.childNodes.push</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1333</span> </span><span class="WHIT">            </span><span class="NAME">sprite.parentNode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1334</span> </span><span class="WHIT">            </span><span class="NAME">sprite.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'added'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1335</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.scene</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1336</span> </span><span class="WHIT">                </span><span class="NAME">sprite.scene</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.scene</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1337</span> </span><span class="WHIT">                </span><span class="NAME">sprite.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'addedtoscene'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1338</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1339</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1340</span> 
<span class='line'>1341</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1342</span>          */</span><span class="WHIT">
<span class='line'>1343</span> </span><span class="WHIT">        </span><span class="NAME">removeChild</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1344</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1345</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.indexOf</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1346</span> </span><span class="WHIT">                </span><span class="NAME">this.childNodes.splice</span><span class="PUNC">(</span><span class="NAME">i</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1347</span> </span><span class="WHIT">                </span><span class="NAME">sprite.parentNode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1348</span> </span><span class="WHIT">                </span><span class="NAME">sprite.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'removed'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1349</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.scene</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1350</span> </span><span class="WHIT">                    </span><span class="NAME">sprite.scene</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1351</span> </span><span class="WHIT">                    </span><span class="NAME">sprite.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'removedfromscene'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1352</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1353</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1354</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1355</span> 
<span class='line'>1356</span> 
<span class='line'>1357</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1358</span>          */</span><span class="WHIT">
<span class='line'>1359</span> </span><span class="WHIT">        </span><span class="NAME">intersect</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1360</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.bounding.intersect</span><span class="PUNC">(</span><span class="NAME">another.bounding</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1361</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1362</span> 
<span class='line'>1363</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1364</span>          */</span><span class="WHIT">
<span class='line'>1365</span> </span><span class="WHIT">        </span><span class="NAME">translate</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1366</span> </span><span class="WHIT">            </span><span class="NAME">this._x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1367</span> </span><span class="WHIT">            </span><span class="NAME">this._y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1368</span> </span><span class="WHIT">            </span><span class="NAME">this._z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1369</span> </span><span class="WHIT">            </span><span class="NAME">this._changedTranslation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1370</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1371</span> 
<span class='line'>1372</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1373</span>          */</span><span class="WHIT">
<span class='line'>1374</span> </span><span class="WHIT">        </span><span class="NAME">forward</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">speed</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1375</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">[</span><span class="NUMB">8</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1376</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">[</span><span class="NUMB">9</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1377</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">[</span><span class="NUMB">10</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1378</span> </span><span class="WHIT">            </span><span class="NAME">this.translate</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1379</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1380</span> 
<span class='line'>1381</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1382</span>          */</span><span class="WHIT">
<span class='line'>1383</span> </span><span class="WHIT">        </span><span class="NAME">sidestep</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">speed</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1384</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1385</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1386</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1387</span> </span><span class="WHIT">            </span><span class="NAME">this.translate</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1388</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1389</span> 
<span class='line'>1390</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1391</span>          */</span><span class="WHIT">
<span class='line'>1392</span> </span><span class="WHIT">        </span><span class="NAME">altitude</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">speed</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1393</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">[</span><span class="NUMB">4</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1394</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">[</span><span class="NUMB">5</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1395</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">[</span><span class="NUMB">6</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1396</span> </span><span class="WHIT">            </span><span class="NAME">this.translate</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1397</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1398</span> 
<span class='line'>1399</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1400</span>          */</span><span class="WHIT">
<span class='line'>1401</span> </span><span class="WHIT">        </span><span class="NAME">scale</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1402</span> </span><span class="WHIT">            </span><span class="NAME">this._scaleX</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1403</span> </span><span class="WHIT">            </span><span class="NAME">this._scaleY</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1404</span> </span><span class="WHIT">            </span><span class="NAME">this._scaleZ</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1405</span> </span><span class="WHIT">            </span><span class="NAME">this._changedScale</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1406</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1407</span> 
<span class='line'>1408</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1409</span>          */</span><span class="WHIT">
<span class='line'>1410</span> </span><span class="WHIT">        </span><span class="NAME">name</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1411</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1412</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._name</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1413</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1414</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">name</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1415</span> </span><span class="WHIT">                </span><span class="NAME">this._name</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">name</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1416</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1417</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1418</span> 
<span class='line'>1419</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1420</span>          */</span><span class="WHIT">
<span class='line'>1421</span> </span><span class="WHIT">        </span><span class="NAME">rotation</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1422</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1423</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1424</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1425</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">rotation</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1426</span> </span><span class="WHIT">                </span><span class="NAME">this._rotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">rotation</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1427</span> </span><span class="WHIT">                </span><span class="NAME">this._changedRotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1428</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1429</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1430</span> 
<span class='line'>1431</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1432</span>          */</span><span class="WHIT">
<span class='line'>1433</span> </span><span class="WHIT">        </span><span class="NAME">rotationSet</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">quat</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1434</span> </span><span class="WHIT">            </span><span class="NAME">quat.toMat4</span><span class="PUNC">(</span><span class="NAME">this._rotation</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1435</span> </span><span class="WHIT">            </span><span class="NAME">this._changedRotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1436</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1437</span> 
<span class='line'>1438</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1439</span>          */</span><span class="WHIT">
<span class='line'>1440</span> </span><span class="WHIT">        </span><span class="NAME">rotationApply</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">quat</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1441</span> </span><span class="WHIT">            </span><span class="NAME">quat.toMat4</span><span class="PUNC">(</span><span class="NAME">this.tmpMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1442</span> </span><span class="WHIT">            </span><span class="NAME">mat4.multiply</span><span class="PUNC">(</span><span class="NAME">this._rotation</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.tmpMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1443</span> </span><span class="WHIT">            </span><span class="NAME">this._changedRotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1444</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1445</span> 
<span class='line'>1446</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1447</span>          */</span><span class="WHIT">
<span class='line'>1448</span> </span><span class="WHIT">        </span><span class="NAME">rotateRoll</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">rad</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1449</span> </span><span class="WHIT">            </span><span class="NAME">this.rotationApply</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Quat</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">rad</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1450</span> </span><span class="WHIT">            </span><span class="NAME">this._changedRotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1451</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1452</span> 
<span class='line'>1453</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1454</span>          */</span><span class="WHIT">
<span class='line'>1455</span> </span><span class="WHIT">        </span><span class="NAME">rotatePitch</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">rad</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1456</span> </span><span class="WHIT">            </span><span class="NAME">this.rotationApply</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Quat</span><span class="PUNC">(</span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">rad</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1457</span> </span><span class="WHIT">            </span><span class="NAME">this._changedRotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1458</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1459</span> 
<span class='line'>1460</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1461</span>          */</span><span class="WHIT">
<span class='line'>1462</span> </span><span class="WHIT">        </span><span class="NAME">rotateYaw</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">rad</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1463</span> </span><span class="WHIT">            </span><span class="NAME">this.rotationApply</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Quat</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">rad</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1464</span> </span><span class="WHIT">            </span><span class="NAME">this._changedRotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1465</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1466</span> 
<span class='line'>1467</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1468</span>          * @type {enchant.gl.Mesh}
<span class='line'>1469</span>          */</span><span class="WHIT">
<span class='line'>1470</span> </span><span class="WHIT">        </span><span class="NAME">mesh</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1471</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1472</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._mesh</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1473</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1474</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">mesh</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1475</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.scene</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1476</span> </span><span class="WHIT">                    </span><span class="NAME">this._mesh._count</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1477</span> </span><span class="WHIT">                    </span><span class="NAME">mesh._count</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1478</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1479</span> </span><span class="WHIT">                </span><span class="NAME">this._mesh</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mesh</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1480</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1481</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1482</span> 
<span class='line'>1483</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1484</span>          */</span><span class="WHIT">
<span class='line'>1485</span> </span><span class="WHIT">        </span><span class="NAME">matrix</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1486</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1487</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._matrix</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1488</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1489</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">matrix</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1490</span> </span><span class="WHIT">                </span><span class="NAME">this._matrix</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">matrix</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1491</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1492</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1493</span> 
<span class='line'>1494</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1495</span>          */</span><span class="WHIT">
<span class='line'>1496</span> </span><span class="WHIT">        </span><span class="NAME">bounding</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1497</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1498</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._bounding</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1499</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1500</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">bounding</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1501</span> </span><span class="WHIT">                </span><span class="NAME">this._bounding</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">bounding</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1502</span> </span><span class="WHIT">                </span><span class="NAME">this._bounding.parent</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1503</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1504</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1505</span> 
<span class='line'>1506</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1507</span>          */</span><span class="WHIT">
<span class='line'>1508</span> </span><span class="WHIT">        </span><span class="NAME">touchable</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1509</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1510</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._touchable</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1511</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1512</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">bool</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1513</span> </span><span class="WHIT">                </span><span class="NAME">this._touchable</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">bool</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1514</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._touchable</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1515</span> </span><span class="WHIT">                    </span><span class="NAME">this.detectColor</span><span class="PUNC">[</span><span class="NUMB">3</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1516</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1517</span> </span><span class="WHIT">                    </span><span class="NAME">this.detectColor</span><span class="PUNC">[</span><span class="NUMB">3</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1518</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1519</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1520</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1521</span> 
<span class='line'>1522</span> </span><span class="WHIT">        </span><span class="NAME">_transform</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">baseMatrix</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1523</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._changedTranslation</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT">
<span class='line'>1524</span> </span><span class="WHIT">                </span><span class="NAME">this._changedRotation</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT">
<span class='line'>1525</span> </span><span class="WHIT">                </span><span class="NAME">this._changedScale</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1526</span> </span><span class="WHIT">                </span><span class="NAME">mat4.identity</span><span class="PUNC">(</span><span class="NAME">this.modelMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1527</span> </span><span class="WHIT">                </span><span class="NAME">mat4.translate</span><span class="PUNC">(</span><span class="NAME">this.modelMat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="NAME">this._x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._z</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1528</span> </span><span class="WHIT">                </span><span class="NAME">mat4.multiply</span><span class="PUNC">(</span><span class="NAME">this.modelMat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.modelMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1529</span> </span><span class="WHIT">                </span><span class="NAME">mat4.scale</span><span class="PUNC">(</span><span class="NAME">this.modelMat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="NAME">this._scaleX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._scaleY</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._scaleZ</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1530</span> </span><span class="WHIT">                </span><span class="NAME">mat4.multiply</span><span class="PUNC">(</span><span class="NAME">this.modelMat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._matrix</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.modelMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1531</span> </span><span class="WHIT">                </span><span class="NAME">this._changedTranslation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1532</span> </span><span class="WHIT">                </span><span class="NAME">this._changedRotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1533</span> </span><span class="WHIT">                </span><span class="NAME">this._changedScale</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1534</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1535</span> 
<span class='line'>1536</span> </span><span class="WHIT">            </span><span class="NAME">mat4.multiply</span><span class="PUNC">(</span><span class="NAME">baseMatrix</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.modelMat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.tmpMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1537</span> 
<span class='line'>1538</span> </span><span class="WHIT">            </span><span class="NAME">this._global</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1539</span> </span><span class="WHIT">            </span><span class="NAME">this._global</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._y</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1540</span> </span><span class="WHIT">            </span><span class="NAME">this._global</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._z</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1541</span> </span><span class="WHIT">            </span><span class="NAME">mat4.multiplyVec3</span><span class="PUNC">(</span><span class="NAME">this.tmpMat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._global</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1542</span> </span><span class="WHIT">            </span><span class="NAME">this.globalX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._global</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1543</span> </span><span class="WHIT">            </span><span class="NAME">this.globalY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._global</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1544</span> </span><span class="WHIT">            </span><span class="NAME">this.globalZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._global</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1545</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1546</span> 
<span class='line'>1547</span> </span><span class="WHIT">        </span><span class="NAME">_render</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">detectTouch</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1548</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">useTexture</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.mesh.texture._image</span><span class="WHIT"> </span><span class="PUNC">?</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1549</span> 
<span class='line'>1550</span> </span><span class="WHIT">            </span><span class="NAME">mat4.toInverseMat3</span><span class="PUNC">(</span><span class="NAME">this.tmpMat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._normMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1551</span> </span><span class="WHIT">            </span><span class="NAME">mat3.transpose</span><span class="PUNC">(</span><span class="NAME">this._normMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1552</span> 
<span class='line'>1553</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">attributes</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1554</span> </span><span class="WHIT">                </span><span class="NAME">aVertexPosition</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mesh._vertices</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1555</span> </span><span class="WHIT">                </span><span class="NAME">aVertexColor</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mesh._colors</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1556</span> </span><span class="WHIT">                </span><span class="NAME">aNormal</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mesh._normals</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1557</span> </span><span class="WHIT">                </span><span class="NAME">aTextureCoord</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mesh._texCoords</span><span class="WHIT">
<span class='line'>1558</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1559</span> 
<span class='line'>1560</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">uniforms</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1561</span> </span><span class="WHIT">                </span><span class="NAME">uModelMat</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.tmpMat</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1562</span> </span><span class="WHIT">                </span><span class="NAME">uDetectColor</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.detectColor</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1563</span> </span><span class="WHIT">                </span><span class="NAME">uSpecular</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mesh.texture.specular</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1564</span> </span><span class="WHIT">                </span><span class="NAME">uDiffuse</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mesh.texture.diffuse</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1565</span> </span><span class="WHIT">                </span><span class="NAME">uEmission</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mesh.texture.emission</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1566</span> </span><span class="WHIT">                </span><span class="NAME">uAmbient</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mesh.texture.ambient</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1567</span> </span><span class="WHIT">                </span><span class="NAME">uShininess</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mesh.texture.shininess</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1568</span> </span><span class="WHIT">                </span><span class="NAME">uNormMat</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this._normMat</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1569</span> </span><span class="WHIT">                </span><span class="NAME">uSampler</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mesh.texture</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1570</span> </span><span class="WHIT">                </span><span class="NAME">uUseTexture</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">useTexture</span><span class="WHIT">
<span class='line'>1571</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1572</span> 
<span class='line'>1573</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">length</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.mesh.indices.length</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1574</span> </span><span class="WHIT">            </span><span class="NAME">enchant.Core.instance.GL.renderElements</span><span class="PUNC">(</span><span class="NAME">this.mesh._indices</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">length</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">attributes</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">uniforms</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1575</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1576</span> 
<span class='line'>1577</span> </span><span class="WHIT">        </span><span class="NAME">_draw</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">scene</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">detectTouch</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">baseMatrix</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1578</span> 
<span class='line'>1579</span> </span><span class="WHIT">            </span><span class="NAME">this._transform</span><span class="PUNC">(</span><span class="NAME">baseMatrix</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1580</span> 
<span class='line'>1581</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.childNodes.length</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1582</span> </span><span class="WHIT">                </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1583</span> </span><span class="WHIT">                    </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">_draw</span><span class="PUNC">(</span><span class="NAME">scene</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">detectTouch</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.tmpMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1584</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1585</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1586</span> 
<span class='line'>1587</span> </span><span class="WHIT">            </span><span class="NAME">this.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'prerender'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1588</span> 
<span class='line'>1589</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.mesh</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1590</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.program</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1591</span> </span><span class="WHIT">                    </span><span class="NAME">enchant.Core.instance.GL.setProgram</span><span class="PUNC">(</span><span class="NAME">this.program</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1592</span> </span><span class="WHIT">                    </span><span class="NAME">this._render</span><span class="PUNC">(</span><span class="NAME">detectTouch</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1593</span> </span><span class="WHIT">                    </span><span class="NAME">enchant.Core.instance.GL.setDefaultProgram</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1594</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1595</span> </span><span class="WHIT">                    </span><span class="NAME">this._render</span><span class="PUNC">(</span><span class="NAME">detectTouch</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1596</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1597</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1598</span> 
<span class='line'>1599</span> </span><span class="WHIT">            </span><span class="NAME">this.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'render'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1600</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1601</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1602</span> 
<span class='line'>1603</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1604</span>      */</span><span class="WHIT">
<span class='line'>1605</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Sprite3D.prototype.x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1606</span> 
<span class='line'>1607</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1608</span>      */</span><span class="WHIT">
<span class='line'>1609</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Sprite3D.prototype.y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1610</span> 
<span class='line'>1611</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1612</span>      */</span><span class="WHIT">
<span class='line'>1613</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Sprite3D.prototype.z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1614</span> 
<span class='line'>1615</span> </span><span class="WHIT">    </span><span class="STRN">'x y z'</span><span class="PUNC">.</span><span class="NAME">split</span><span class="PUNC">(</span><span class="STRN">' '</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1616</span> </span><span class="WHIT">        </span><span class="NAME">Object.defineProperty</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Sprite3D.prototype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1617</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1618</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1619</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1620</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1621</span> </span><span class="WHIT">                </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1622</span> </span><span class="WHIT">                </span><span class="NAME">this._changedTranslation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1623</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1624</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1625</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1626</span> 
<span class='line'>1627</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1628</span>      */</span><span class="WHIT">
<span class='line'>1629</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Sprite3D.prototype.scaleX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1630</span> 
<span class='line'>1631</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1632</span>      */</span><span class="WHIT">
<span class='line'>1633</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Sprite3D.prototype.scaleY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1634</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1635</span>      */</span><span class="WHIT">
<span class='line'>1636</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Sprite3D.prototype.scaleZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1637</span> 
<span class='line'>1638</span> </span><span class="WHIT">    </span><span class="STRN">'scaleX scaleY scaleZ'</span><span class="PUNC">.</span><span class="NAME">split</span><span class="PUNC">(</span><span class="STRN">' '</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1639</span> </span><span class="WHIT">        </span><span class="NAME">Object.defineProperty</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Sprite3D.prototype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1640</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1641</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1642</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1643</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">scale</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1644</span> </span><span class="WHIT">                </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">scale</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1645</span> </span><span class="WHIT">                </span><span class="NAME">this._changedScale</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1646</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1647</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1648</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1649</span> 
<span class='line'>1650</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1651</span>      */</span><span class="WHIT">
<span class='line'>1652</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Sprite3D.prototype.globalX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1653</span> 
<span class='line'>1654</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1655</span>      */</span><span class="WHIT">
<span class='line'>1656</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Sprite3D.prototype.globalY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1657</span> 
<span class='line'>1658</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1659</span>      */</span><span class="WHIT">
<span class='line'>1660</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Sprite3D.prototype.globalZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1661</span> 
<span class='line'>1662</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1663</span>      * @scope enchant.gl.Camera3D.prototype
<span class='line'>1664</span>      */</span><span class="WHIT">
<span class='line'>1665</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Camera3D</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1666</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1667</span>          */</span><span class="WHIT">
<span class='line'>1668</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1669</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">core</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Core.instance</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1670</span> </span><span class="WHIT">            </span><span class="NAME">this.mat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1671</span> </span><span class="WHIT">            </span><span class="NAME">this.invMat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1672</span> </span><span class="WHIT">            </span><span class="NAME">this.invMatY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1673</span> </span><span class="WHIT">            </span><span class="NAME">this._projMat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat4.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1674</span> </span><span class="WHIT">            </span><span class="NAME">mat4.perspective</span><span class="PUNC">(</span><span class="NUMB">20</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">core.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">core.height</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1000.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._projMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1675</span> </span><span class="WHIT">            </span><span class="NAME">this._changedPosition</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1676</span> </span><span class="WHIT">            </span><span class="NAME">this._changedCenter</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1677</span> </span><span class="WHIT">            </span><span class="NAME">this._changedUpVector</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1678</span> </span><span class="WHIT">            </span><span class="NAME">this._changedProjection</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1679</span> </span><span class="WHIT">            </span><span class="NAME">this._x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1680</span> </span><span class="WHIT">            </span><span class="NAME">this._y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1681</span> </span><span class="WHIT">            </span><span class="NAME">this._z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1682</span> </span><span class="WHIT">            </span><span class="NAME">this._centerX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1683</span> </span><span class="WHIT">            </span><span class="NAME">this._centerY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1684</span> </span><span class="WHIT">            </span><span class="NAME">this._centerZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1685</span> </span><span class="WHIT">            </span><span class="NAME">this._upVectorX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1686</span> </span><span class="WHIT">            </span><span class="NAME">this._upVectorY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1687</span> </span><span class="WHIT">            </span><span class="NAME">this._upVectorZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1688</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1689</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1690</span>          * projection matrix
<span class='line'>1691</span>          */</span><span class="WHIT">
<span class='line'>1692</span> </span><span class="WHIT">        </span><span class="NAME">projMat</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1693</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1694</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._projMat</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1695</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1696</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">mat</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1697</span> </span><span class="WHIT">                </span><span class="NAME">this._projMat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1698</span> </span><span class="WHIT">                </span><span class="NAME">this._changedProjection</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1699</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1700</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1701</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1702</span>          */</span><span class="WHIT">
<span class='line'>1703</span> </span><span class="WHIT">        </span><span class="NAME">lookAt</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1704</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Sprite3D</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1705</span> </span><span class="WHIT">                </span><span class="NAME">this._centerX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite.x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1706</span> </span><span class="WHIT">                </span><span class="NAME">this._centerY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite.y</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1707</span> </span><span class="WHIT">                </span><span class="NAME">this._centerZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite.z</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1708</span> </span><span class="WHIT">                </span><span class="NAME">this._changedCenter</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1709</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1710</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1711</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1712</span>          */</span><span class="WHIT">
<span class='line'>1713</span> </span><span class="WHIT">        </span><span class="NAME">chase</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1714</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="WHIT"> </span><span class="KEYW">instanceof</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Sprite3D</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1715</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">sprite.rotation</span><span class="PUNC">[</span><span class="NUMB">8</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">position</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1716</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vy</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">sprite.rotation</span><span class="PUNC">[</span><span class="NUMB">9</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">position</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1717</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vz</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">sprite.rotation</span><span class="PUNC">[</span><span class="NUMB">10</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">position</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1718</span> </span><span class="WHIT">                </span><span class="NAME">this._x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">vx</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">this._x</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1719</span> </span><span class="WHIT">                </span><span class="NAME">this._y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">vy</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">this._y</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1720</span> </span><span class="WHIT">                </span><span class="NAME">this._z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">vz</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">this._z</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">speed</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1721</span> </span><span class="WHIT">                </span><span class="NAME">this._changedPosition</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1722</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1723</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1724</span> </span><span class="WHIT">        </span><span class="NAME">_getForwardVec</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1725</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._centerX</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">this._x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1726</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._centerY</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">this._y</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1727</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._centerZ</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">this._z</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1728</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">vec3.normalize</span><span class="PUNC">(</span><span class="PUNC">[</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1729</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1730</span> </span><span class="WHIT">        </span><span class="NAME">_getSideVec</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1731</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">f</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getForwardVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1732</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">u</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getUpVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1733</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">vec3.cross</span><span class="PUNC">(</span><span class="NAME">u</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">f</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1734</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1735</span> </span><span class="WHIT">        </span><span class="NAME">_getUpVec</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1736</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._upVectorX</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1737</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._upVectorY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1738</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._upVectorZ</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1739</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1740</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1741</span> </span><span class="WHIT">        </span><span class="NAME">_move</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">v</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1742</span> </span><span class="WHIT">            </span><span class="NAME">v</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1743</span> </span><span class="WHIT">            </span><span class="NAME">v</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1744</span> </span><span class="WHIT">            </span><span class="NAME">v</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1745</span> </span><span class="WHIT">            </span><span class="NAME">this._x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">v</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1746</span> </span><span class="WHIT">            </span><span class="NAME">this._y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">v</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1747</span> </span><span class="WHIT">            </span><span class="NAME">this._z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">v</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1748</span> </span><span class="WHIT">            </span><span class="NAME">this._centerX</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">v</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1749</span> </span><span class="WHIT">            </span><span class="NAME">this._centerY</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">v</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1750</span> </span><span class="WHIT">            </span><span class="NAME">this._centerZ</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">v</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1751</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1752</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1753</span>          */</span><span class="WHIT">
<span class='line'>1754</span> </span><span class="WHIT">        </span><span class="NAME">forward</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">s</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1755</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">v</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getForwardVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1756</span> </span><span class="WHIT">            </span><span class="NAME">this._move</span><span class="PUNC">(</span><span class="NAME">v</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1757</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1758</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1759</span>          */</span><span class="WHIT">
<span class='line'>1760</span> </span><span class="WHIT">        </span><span class="NAME">sidestep</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">s</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1761</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">v</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getSideVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1762</span> </span><span class="WHIT">            </span><span class="NAME">this._move</span><span class="PUNC">(</span><span class="NAME">v</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1763</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1764</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1765</span>          */</span><span class="WHIT">
<span class='line'>1766</span> </span><span class="WHIT">        </span><span class="NAME">altitude</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">s</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1767</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">v</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getUpVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1768</span> </span><span class="WHIT">            </span><span class="NAME">this._move</span><span class="PUNC">(</span><span class="NAME">v</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1769</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1770</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1771</span>          */</span><span class="WHIT">
<span class='line'>1772</span> </span><span class="WHIT">        </span><span class="NAME">rotateRoll</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">rad</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1773</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">u</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getUpVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1774</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">f</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getForwardVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1775</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">f</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1776</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">f</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1777</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">f</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1778</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">quat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Quat</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">rad</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1779</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">quat.multiplyVec3</span><span class="PUNC">(</span><span class="NAME">u</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1780</span> </span><span class="WHIT">            </span><span class="NAME">this._upVectorX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1781</span> </span><span class="WHIT">            </span><span class="NAME">this._upVectorY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1782</span> </span><span class="WHIT">            </span><span class="NAME">this._upVectorZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1783</span> </span><span class="WHIT">            </span><span class="NAME">this._changedUpVector</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1784</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1785</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1786</span>          */</span><span class="WHIT">
<span class='line'>1787</span> </span><span class="WHIT">        </span><span class="NAME">rotatePitch</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">rad</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1788</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">u</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getUpVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1789</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">f</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getForwardVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1790</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">s</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getSideVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1791</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">sx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1792</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">sy</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1793</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">sz</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1794</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">quat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Quat</span><span class="PUNC">(</span><span class="NAME">sx</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sy</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">sz</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">rad</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1795</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">quat.multiplyVec3</span><span class="PUNC">(</span><span class="NAME">f</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1796</span> </span><span class="WHIT">            </span><span class="NAME">this._centerX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1797</span> </span><span class="WHIT">            </span><span class="NAME">this._centerY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1798</span> </span><span class="WHIT">            </span><span class="NAME">this._centerZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1799</span> </span><span class="WHIT">            </span><span class="NAME">vec</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.normalize</span><span class="PUNC">(</span><span class="NAME">quat.multiplyVec3</span><span class="PUNC">(</span><span class="NAME">u</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1800</span> </span><span class="WHIT">            </span><span class="NAME">this._upVectorX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1801</span> </span><span class="WHIT">            </span><span class="NAME">this._upVectorY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1802</span> </span><span class="WHIT">            </span><span class="NAME">this._upVectorZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1803</span> </span><span class="WHIT">            </span><span class="NAME">this._changedCenter</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1804</span> </span><span class="WHIT">            </span><span class="NAME">this._changedUpVector</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1805</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1806</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1807</span>          */</span><span class="WHIT">
<span class='line'>1808</span> </span><span class="WHIT">        </span><span class="NAME">rotateYaw</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">rad</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1809</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">u</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getUpVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1810</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ux</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">u</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1811</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">uy</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">u</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1812</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">uz</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">u</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1813</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">f</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getForwardVec</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1814</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">quat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Quat</span><span class="PUNC">(</span><span class="NAME">ux</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">uy</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">uz</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">rad</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1815</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">quat.multiplyVec3</span><span class="PUNC">(</span><span class="NAME">f</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1816</span> </span><span class="WHIT">            </span><span class="NAME">this._centerX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1817</span> </span><span class="WHIT">            </span><span class="NAME">this._centerY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1818</span> </span><span class="WHIT">            </span><span class="NAME">this._centerZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">vec</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1819</span> </span><span class="WHIT">            </span><span class="NAME">this._changedCenter</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1820</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1821</span> </span><span class="WHIT">        </span><span class="NAME">_updateMatrix</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1822</span> </span><span class="WHIT">            </span><span class="NAME">mat4.lookAt</span><span class="PUNC">(</span><span class="WHIT">
<span class='line'>1823</span> </span><span class="WHIT">                </span><span class="PUNC">[</span><span class="NAME">this._x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._z</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1824</span> </span><span class="WHIT">                </span><span class="PUNC">[</span><span class="NAME">this._centerX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._centerY</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._centerZ</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1825</span> </span><span class="WHIT">                </span><span class="PUNC">[</span><span class="NAME">this._upVectorX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._upVectorY</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._upVectorZ</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1826</span> </span><span class="WHIT">                </span><span class="NAME">this.mat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1827</span> </span><span class="WHIT">            </span><span class="NAME">mat4.lookAt</span><span class="PUNC">(</span><span class="WHIT">
<span class='line'>1828</span> </span><span class="WHIT">                </span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1829</span> </span><span class="WHIT">                </span><span class="PUNC">[</span><span class="PUNC">-</span><span class="NAME">this._x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this._centerX</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1830</span> </span><span class="WHIT">                    </span><span class="PUNC">-</span><span class="NAME">this._y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this._centerY</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1831</span> </span><span class="WHIT">                    </span><span class="PUNC">-</span><span class="NAME">this._z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this._centerZ</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1832</span> </span><span class="WHIT">                </span><span class="PUNC">[</span><span class="NAME">this._upVectorX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._upVectorY</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._upVectorZ</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1833</span> </span><span class="WHIT">                </span><span class="NAME">this.invMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1834</span> </span><span class="WHIT">            </span><span class="NAME">mat4.inverse</span><span class="PUNC">(</span><span class="NAME">this.invMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1835</span> </span><span class="WHIT">            </span><span class="NAME">mat4.lookAt</span><span class="PUNC">(</span><span class="WHIT">
<span class='line'>1836</span> </span><span class="WHIT">                </span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1837</span> </span><span class="WHIT">                </span><span class="PUNC">[</span><span class="PUNC">-</span><span class="NAME">this._x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this._centerX</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1838</span> </span><span class="WHIT">                    </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1839</span> </span><span class="WHIT">                    </span><span class="PUNC">-</span><span class="NAME">this._z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this._centerZ</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1840</span> </span><span class="WHIT">                </span><span class="PUNC">[</span><span class="NAME">this._upVectorX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._upVectorY</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._upVectorZ</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1841</span> </span><span class="WHIT">                </span><span class="NAME">this.invMatY</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1842</span> </span><span class="WHIT">            </span><span class="NAME">mat4.inverse</span><span class="PUNC">(</span><span class="NAME">this.invMatY</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1843</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1844</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1845</span> 
<span class='line'>1846</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1847</span>      */</span><span class="WHIT">
<span class='line'>1848</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Camera3D.prototype.x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1849</span> 
<span class='line'>1850</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1851</span>      */</span><span class="WHIT">
<span class='line'>1852</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Camera3D.prototype.y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1853</span> 
<span class='line'>1854</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1855</span>      */</span><span class="WHIT">
<span class='line'>1856</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Camera3D.prototype.z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1857</span> 
<span class='line'>1858</span> </span><span class="WHIT">    </span><span class="STRN">'x y z'</span><span class="PUNC">.</span><span class="NAME">split</span><span class="PUNC">(</span><span class="STRN">' '</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1859</span> </span><span class="WHIT">        </span><span class="NAME">Object.defineProperty</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Camera3D.prototype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1860</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1861</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1862</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1863</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1864</span> </span><span class="WHIT">                </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1865</span> </span><span class="WHIT">                </span><span class="NAME">this._changedPosition</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1866</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1867</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1868</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1869</span> 
<span class='line'>1870</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1871</span>      */</span><span class="WHIT">
<span class='line'>1872</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Camera3D.prototype.centerX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1873</span> 
<span class='line'>1874</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1875</span>      */</span><span class="WHIT">
<span class='line'>1876</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Camera3D.prototype.centerY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1877</span> 
<span class='line'>1878</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1879</span>      */</span><span class="WHIT">
<span class='line'>1880</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Camera3D.prototype.centerZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1881</span> 
<span class='line'>1882</span> </span><span class="WHIT">    </span><span class="STRN">'centerX centerY centerZ'</span><span class="PUNC">.</span><span class="NAME">split</span><span class="PUNC">(</span><span class="STRN">' '</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1883</span> </span><span class="WHIT">        </span><span class="NAME">Object.defineProperty</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Camera3D.prototype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1884</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1885</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1886</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1887</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1888</span> </span><span class="WHIT">                </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1889</span> </span><span class="WHIT">                </span><span class="NAME">this._changedCenter</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1890</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1891</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1892</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1893</span> 
<span class='line'>1894</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1895</span>      */</span><span class="WHIT">
<span class='line'>1896</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Camera3D.prototype.upVectorX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1897</span> 
<span class='line'>1898</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1899</span>      */</span><span class="WHIT">
<span class='line'>1900</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Camera3D.prototype.upVectorY</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1901</span> 
<span class='line'>1902</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1903</span>      */</span><span class="WHIT">
<span class='line'>1904</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Camera3D.prototype.upVectorZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1905</span> 
<span class='line'>1906</span> </span><span class="WHIT">    </span><span class="STRN">'upVectorX upVectorY upVectorZ'</span><span class="PUNC">.</span><span class="NAME">split</span><span class="PUNC">(</span><span class="STRN">' '</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">forEach</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">prop</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1907</span> </span><span class="WHIT">        </span><span class="NAME">Object.defineProperty</span><span class="PUNC">(</span><span class="NAME">enchant.gl.Camera3D.prototype</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1908</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1909</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1910</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1911</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1912</span> </span><span class="WHIT">                </span><span class="KEYW">this</span><span class="PUNC">[</span><span class="STRN">'_'</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">prop</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1913</span> </span><span class="WHIT">                </span><span class="NAME">this._changedUpVector</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1914</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1915</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1916</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1917</span> 
<span class='line'>1918</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1919</span>      * @scope enchant.gl.Scene3D.prototype
<span class='line'>1920</span>      */</span><span class="WHIT">
<span class='line'>1921</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Scene3D</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.EventTarget</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1922</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1923</span>          */</span><span class="WHIT">
<span class='line'>1924</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1925</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">core</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Core.instance</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1926</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">core.currentScene3D</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1927</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">core.currentScene3D</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1928</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1929</span> </span><span class="WHIT">            </span><span class="NAME">enchant.EventTarget.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1930</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>1931</span>              */</span><span class="WHIT">
<span class='line'>1932</span> </span><span class="WHIT">            </span><span class="NAME">this.childNodes</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1933</span> 
<span class='line'>1934</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>1935</span>              */</span><span class="WHIT">
<span class='line'>1936</span> </span><span class="WHIT">            </span><span class="NAME">this.lights</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1937</span> 
<span class='line'>1938</span> </span><span class="WHIT">            </span><span class="NAME">this.identityMat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">mat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1939</span> </span><span class="WHIT">            </span><span class="NAME">this._backgroundColor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1940</span> 
<span class='line'>1941</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">listener</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1942</span> </span><span class="WHIT">                </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">len</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">len</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1943</span> </span><span class="WHIT">                    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">sprite</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1944</span> </span><span class="WHIT">                    </span><span class="NAME">sprite.dispatchEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1945</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1946</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1947</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">'added'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">listener</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1948</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">'removed'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">listener</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1949</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">'addedtoscene'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">listener</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1950</span> </span><span class="WHIT">            </span><span class="NAME">this.addEventListener</span><span class="PUNC">(</span><span class="STRN">'removedfromscene'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">listener</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1951</span> 
<span class='line'>1952</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">that</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1953</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">func</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1954</span> </span><span class="WHIT">                </span><span class="NAME">that._draw</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1955</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1956</span> </span><span class="WHIT">            </span><span class="NAME">core.addEventListener</span><span class="PUNC">(</span><span class="STRN">'enterframe'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">func</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1957</span> 
<span class='line'>1958</span> 
<span class='line'>1959</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">uniforms</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1960</span> </span><span class="WHIT">            </span><span class="NAME">uniforms</span><span class="PUNC">[</span><span class="STRN">'uUseCamera'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1961</span> </span><span class="WHIT">            </span><span class="NAME">gl.activeTexture</span><span class="PUNC">(</span><span class="NAME">gl.TEXTURE0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1962</span> </span><span class="WHIT">            </span><span class="NAME">core.GL.defaultProgram.setUniforms</span><span class="PUNC">(</span><span class="NAME">uniforms</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1963</span> 
<span class='line'>1964</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">core.currentScene3D</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1965</span> </span><span class="WHIT">                </span><span class="NAME">core.currentScene3D</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1966</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1967</span> 
<span class='line'>1968</span> </span><span class="WHIT">            </span><span class="NAME">this.setAmbientLight</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.AmbientLight</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1969</span> </span><span class="WHIT">            </span><span class="NAME">this.setDirectionalLight</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.DirectionalLight</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1970</span> </span><span class="WHIT">            </span><span class="NAME">this.setCamera</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Camera3D</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1971</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1972</span> 
<span class='line'>1973</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1974</span>          */</span><span class="WHIT">
<span class='line'>1975</span> </span><span class="WHIT">        </span><span class="NAME">backgroundColor</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1976</span> </span><span class="WHIT">            </span><span class="NAME">get</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1977</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._backgroundColor</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1978</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1979</span> </span><span class="WHIT">            </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">arg</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1980</span> </span><span class="WHIT">                </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">c</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Core.instance.GL.parseColor</span><span class="PUNC">(</span><span class="NAME">arg</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1981</span> </span><span class="WHIT">                </span><span class="NAME">this._backgroundColor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">c</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1982</span> </span><span class="WHIT">                </span><span class="NAME">gl.clearColor</span><span class="PUNC">(</span><span class="NAME">c</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">c</span><span class="PUNC">[</span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">c</span><span class="PUNC">[</span><span class="NUMB">2</span><span class="PUNC">]</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">c</span><span class="PUNC">[</span><span class="NUMB">3</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1983</span> 
<span class='line'>1984</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1985</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1986</span> 
<span class='line'>1987</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1988</span>          */</span><span class="WHIT">
<span class='line'>1989</span> </span><span class="WHIT">        </span><span class="NAME">addChild</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1990</span> </span><span class="WHIT">            </span><span class="NAME">this.childNodes.push</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1991</span> </span><span class="WHIT">            </span><span class="NAME">sprite.parentNode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite.scene</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1992</span> </span><span class="WHIT">            </span><span class="NAME">sprite.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'added'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1993</span> </span><span class="WHIT">            </span><span class="NAME">sprite.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'addedtoscene'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1994</span> </span><span class="WHIT">            </span><span class="NAME">sprite.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'render'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1995</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1996</span> 
<span class='line'>1997</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>1998</span>          */</span><span class="WHIT">
<span class='line'>1999</span> </span><span class="WHIT">        </span><span class="NAME">removeChild</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2000</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2001</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.indexOf</span><span class="PUNC">(</span><span class="NAME">sprite</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2002</span> </span><span class="WHIT">                </span><span class="NAME">this.childNodes.splice</span><span class="PUNC">(</span><span class="NAME">i</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2003</span> </span><span class="WHIT">                </span><span class="NAME">sprite.parentNode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">sprite.scene</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2004</span> </span><span class="WHIT">                </span><span class="NAME">sprite.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'removed'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2005</span> </span><span class="WHIT">                </span><span class="NAME">sprite.dispatchEvent</span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.Event</span><span class="PUNC">(</span><span class="STRN">'removedfromscene'</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2006</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2007</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2008</span> 
<span class='line'>2009</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2010</span>          */</span><span class="WHIT">
<span class='line'>2011</span> </span><span class="WHIT">        </span><span class="NAME">setCamera</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">camera</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2012</span> </span><span class="WHIT">            </span><span class="NAME">camera._changedPosition</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2013</span> </span><span class="WHIT">            </span><span class="NAME">camera._changedCenter</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2014</span> </span><span class="WHIT">            </span><span class="NAME">camera._changedUpVector</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2015</span> </span><span class="WHIT">            </span><span class="NAME">camera._changedProjection</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2016</span> </span><span class="WHIT">            </span><span class="NAME">this._camera</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">camera</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2017</span> </span><span class="WHIT">            </span><span class="NAME">enchant.Core.instance.GL.defaultProgram.setUniforms</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2018</span> </span><span class="WHIT">                </span><span class="NAME">uUseCamera</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT">
<span class='line'>2019</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2020</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2021</span> 
<span class='line'>2022</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2023</span>          */</span><span class="WHIT">
<span class='line'>2024</span> </span><span class="WHIT">        </span><span class="NAME">getCamera</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2025</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._camera</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2026</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2027</span> 
<span class='line'>2028</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2029</span>          */</span><span class="WHIT">
<span class='line'>2030</span> </span><span class="WHIT">        </span><span class="NAME">setAmbientLight</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">light</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2031</span> </span><span class="WHIT">            </span><span class="NAME">this.ambientLight</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">light</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2032</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2033</span> 
<span class='line'>2034</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2035</span>          */</span><span class="WHIT">
<span class='line'>2036</span> </span><span class="WHIT">        </span><span class="NAME">getAmbientLight</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2037</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.ambientLight</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2038</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2039</span> 
<span class='line'>2040</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2041</span>          */</span><span class="WHIT">
<span class='line'>2042</span> </span><span class="WHIT">        </span><span class="NAME">setDirectionalLight</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">light</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2043</span> </span><span class="WHIT">            </span><span class="NAME">this.directionalLight</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">light</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2044</span> </span><span class="WHIT">            </span><span class="NAME">this.useDirectionalLight</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2045</span> </span><span class="WHIT">            </span><span class="NAME">enchant.Core.instance.GL.defaultProgram.setUniforms</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2046</span> </span><span class="WHIT">                </span><span class="NAME">uUseDirectionalLight</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT">
<span class='line'>2047</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2048</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2049</span> 
<span class='line'>2050</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2051</span>          */</span><span class="WHIT">
<span class='line'>2052</span> </span><span class="WHIT">        </span><span class="NAME">getDirectionalLight</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2053</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.directionalLight</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2054</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2055</span> 
<span class='line'>2056</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2057</span>          */</span><span class="WHIT">
<span class='line'>2058</span> </span><span class="WHIT">        </span><span class="NAME">addLight</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">light</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2059</span> </span><span class="WHIT">            </span><span class="NAME">this.lights.push</span><span class="PUNC">(</span><span class="NAME">light</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2060</span> </span><span class="WHIT">            </span><span class="NAME">this.usePointLight</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2061</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2062</span> 
<span class='line'>2063</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2064</span>          */</span><span class="WHIT">
<span class='line'>2065</span> </span><span class="WHIT">        </span><span class="NAME">removeLight</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">light</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2066</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2067</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.lights.indexOf</span><span class="PUNC">(</span><span class="NAME">light</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2068</span> </span><span class="WHIT">                </span><span class="NAME">this.lights.splice</span><span class="PUNC">(</span><span class="NAME">i</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2069</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2070</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2071</span> 
<span class='line'>2072</span> </span><span class="WHIT">        </span><span class="NAME">_draw</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">detectTouch</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2073</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">core</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Core.instance</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2074</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">program</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">core.GL.defaultProgram</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2075</span> 
<span class='line'>2076</span> </span><span class="WHIT">            </span><span class="NAME">gl.clear</span><span class="PUNC">(</span><span class="NAME">gl.COLOR_BUFFER_BIT</span><span class="WHIT"> </span><span class="PUNC">|</span><span class="WHIT"> </span><span class="NAME">gl.DEPTH_BUFFER_BIT</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2077</span> 
<span class='line'>2078</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">detect</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">detectTouch</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="STRN">'detect'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">?</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2079</span> 
<span class='line'>2080</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">uniforms</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> </span><span class="NAME">uDetectTouch</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">detect</span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2081</span> 
<span class='line'>2082</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.ambientLight._changedColor</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2083</span> </span><span class="WHIT">                </span><span class="NAME">uniforms</span><span class="PUNC">[</span><span class="STRN">'uAmbientLightColor'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.ambientLight.color</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2084</span> </span><span class="WHIT">                </span><span class="NAME">this.ambientLight._changedColor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2085</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2086</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.useDirectionalLight</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2087</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.directionalLight._changedDirection</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2088</span> </span><span class="WHIT">                    </span><span class="NAME">uniforms</span><span class="PUNC">[</span><span class="STRN">'uLightDirection'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="WHIT">
<span class='line'>2089</span> </span><span class="WHIT">                        </span><span class="NAME">this.directionalLight.directionX</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2090</span> </span><span class="WHIT">                        </span><span class="NAME">this.directionalLight.directionY</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2091</span> </span><span class="WHIT">                        </span><span class="NAME">this.directionalLight.directionZ</span><span class="WHIT">
<span class='line'>2092</span> </span><span class="WHIT">                    </span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2093</span> </span><span class="WHIT">                    </span><span class="NAME">this.directionalLight._changedDirection</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2094</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2095</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.directionalLight._changedColor</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2096</span> </span><span class="WHIT">                    </span><span class="NAME">uniforms</span><span class="PUNC">[</span><span class="STRN">'uLightColor'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.directionalLight.color</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2097</span> </span><span class="WHIT">                    </span><span class="NAME">this.directionalLight._changedColor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2098</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2099</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2100</span> 
<span class='line'>2101</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._camera</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2102</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._camera._changedPosition</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT">
<span class='line'>2103</span> </span><span class="WHIT">                    </span><span class="NAME">this._camera._changedCenter</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT">
<span class='line'>2104</span> </span><span class="WHIT">                    </span><span class="NAME">this._camera._changedUpVector</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT">
<span class='line'>2105</span> </span><span class="WHIT">                    </span><span class="NAME">this._camera._changedProjection</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2106</span> </span><span class="WHIT">                    </span><span class="NAME">this._camera._updateMatrix</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2107</span> </span><span class="WHIT">                    </span><span class="NAME">uniforms</span><span class="PUNC">[</span><span class="STRN">'uCameraMat'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._camera.mat</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2108</span> </span><span class="WHIT">                    </span><span class="NAME">uniforms</span><span class="PUNC">[</span><span class="STRN">'uProjMat'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._camera._projMat</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2109</span> </span><span class="WHIT">                    </span><span class="NAME">uniforms</span><span class="PUNC">[</span><span class="STRN">'uLookVec'</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="WHIT">
<span class='line'>2110</span> </span><span class="WHIT">                        </span><span class="NAME">this._camera._centerX</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">this._camera._x</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2111</span> </span><span class="WHIT">                        </span><span class="NAME">this._camera._centerY</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">this._camera._y</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2112</span> </span><span class="WHIT">                        </span><span class="NAME">this._camera._centerZ</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">this._camera._z</span><span class="WHIT">
<span class='line'>2113</span> </span><span class="WHIT">                    </span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2114</span> </span><span class="WHIT">                    </span><span class="NAME">this._camera._changedPosition</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2115</span> </span><span class="WHIT">                    </span><span class="NAME">this._camera._changedCenter</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2116</span> </span><span class="WHIT">                    </span><span class="NAME">this._camera._changedUpVector</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2117</span> </span><span class="WHIT">                    </span><span class="NAME">this._camera._changedProjection</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2118</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2119</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2120</span> </span><span class="WHIT">            </span><span class="NAME">program.setUniforms</span><span class="PUNC">(</span><span class="NAME">uniforms</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2121</span> 
<span class='line'>2122</span> </span><span class="WHIT">            </span><span class="NAME">mat4.identity</span><span class="PUNC">(</span><span class="NAME">this.identityMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2123</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2124</span> </span><span class="WHIT">                </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">.</span><span class="NAME">_draw</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">detectTouch</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.identityMat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2125</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2126</span> 
<span class='line'>2127</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2128</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2129</span> 
<span class='line'>2130</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>2131</span>      * @type {Object}
<span class='line'>2132</span>      */</span><span class="WHIT">
<span class='line'>2133</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.collision</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2134</span> 
<span class='line'>2135</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">point2point</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">p1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">p2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2136</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">p1.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">p1.parent.x</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">p2.x</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">p2.parent.x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2137</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vy</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">p1.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">p1.parent.y</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">p2.y</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">p2.parent.y</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2138</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">vz</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">p1.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">p1.parent.z</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">p2.z</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">p2.parent.z</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2139</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">vx</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">vx</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">vy</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">vy</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">vz</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">vz</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2140</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2141</span> 
<span class='line'>2142</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">point2BS</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">p</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">bs</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2143</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">point2point</span><span class="PUNC">(</span><span class="NAME">p</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">bs</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">bs.radius</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">bs.radius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2144</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2145</span> 
<span class='line'>2146</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">point2AABB</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">p</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">aabb</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2147</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ppx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">p.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">p.parent.x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2148</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ppy</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">p.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">p.parent.y</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2149</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ppz</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">p.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">p.parent.z</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2150</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">px</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb.parent.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb.scale</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2151</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">py</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb.parent.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb.scale</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2152</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">pz</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb.parent.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb.scale</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2153</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">nx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb.parent.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">aabb.x</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">aabb.scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2154</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ny</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb.parent.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">aabb.y</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">aabb.scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2155</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">nz</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb.parent.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">aabb.z</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">aabb.scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2156</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">dist</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2157</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppx</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">nx</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2158</span> </span><span class="WHIT">            </span><span class="NAME">dist</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppx</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">nx</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppx</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">nx</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2159</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">px</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">ppx</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2160</span> </span><span class="WHIT">            </span><span class="NAME">dist</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppx</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">px</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppx</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">px</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2161</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2162</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppy</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">ny</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2163</span> </span><span class="WHIT">            </span><span class="NAME">dist</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppy</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">ny</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppy</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">ny</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2164</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">py</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">ppy</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2165</span> </span><span class="WHIT">            </span><span class="NAME">dist</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppy</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">py</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppy</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">py</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2166</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2167</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppz</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">nz</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2168</span> </span><span class="WHIT">            </span><span class="NAME">dist</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppz</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">nz</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppz</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">nz</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2169</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">pz</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">ppz</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2170</span> </span><span class="WHIT">            </span><span class="NAME">dist</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppz</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">pz</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ppz</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">pz</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2171</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2172</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">dist</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2173</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2174</span> 
<span class='line'>2175</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">point2OBB</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">p</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">obb</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2176</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2177</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2178</span> 
<span class='line'>2179</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">BS2BS</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">bs1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">bs2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2180</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">point2point</span><span class="PUNC">(</span><span class="NAME">bs1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">bs2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">bs1.radius</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">bs2.radius</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">bs1.radius</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">bs2.radius</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2181</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2182</span> 
<span class='line'>2183</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">BS2AABB</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">bs</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">aabb</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2184</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">point2AABB</span><span class="PUNC">(</span><span class="NAME">bs</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">aabb</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">bs.radius</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">bs.radius</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2185</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2186</span> 
<span class='line'>2187</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">BS2OBB</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">bs</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">obb</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2188</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2189</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2190</span> 
<span class='line'>2191</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">AABB2AABB</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">aabb1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">aabb2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2192</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">px1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb1.parent.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb1.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb1.scale</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2193</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">py1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb1.parent.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb1.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb1.scale</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2194</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">pz1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb1.parent.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb1.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb1.scale</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2195</span> 
<span class='line'>2196</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">nx1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb1.parent.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">aabb1.x</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">aabb1.scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2197</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ny1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb1.parent.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">aabb1.y</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">aabb1.scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2198</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">nz1</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb1.parent.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">aabb1.z</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">aabb1.scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2199</span> 
<span class='line'>2200</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">px2</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb2.parent.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb2.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb2.scale</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2201</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">py2</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb2.parent.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb2.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb2.scale</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2202</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">pz2</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb2.parent.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb2.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">aabb2.scale</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2203</span> 
<span class='line'>2204</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">nx2</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb2.parent.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">aabb2.x</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">aabb2.scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2205</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ny2</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb2.parent.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">aabb2.y</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">aabb2.scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2206</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">nz2</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">aabb2.parent.z</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">aabb2.z</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">aabb2.scale</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2207</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">nx2</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NAME">px1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">nx1</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NAME">px2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT">
<span class='line'>2208</span> </span><span class="WHIT">            </span><span class="PUNC">(</span><span class="NAME">ny2</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NAME">py1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ny1</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NAME">py2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT">
<span class='line'>2209</span> </span><span class="WHIT">            </span><span class="PUNC">(</span><span class="NAME">nz2</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NAME">pz1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">nz1</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NAME">pz2</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">?</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2210</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2211</span> 
<span class='line'>2212</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">AABB2OBB</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">aabb</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">obb</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2213</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2214</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2215</span> 
<span class='line'>2216</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">OBB2OBB</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">obb1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">obb2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2217</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2218</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2219</span> 
<span class='line'>2220</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>2221</span>      * @scope enchant.gl.collision.Bounding.prototype
<span class='line'>2222</span>      */</span><span class="WHIT">
<span class='line'>2223</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.collision.Bounding</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2224</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2225</span>          */</span><span class="WHIT">
<span class='line'>2226</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2227</span> </span><span class="WHIT">            </span><span class="NAME">this.type</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'point'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2228</span> </span><span class="WHIT">            </span><span class="NAME">this.threshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0001</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2229</span> </span><span class="WHIT">            </span><span class="NAME">this.x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2230</span> </span><span class="WHIT">            </span><span class="NAME">this.y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2231</span> </span><span class="WHIT">            </span><span class="NAME">this.z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2232</span> </span><span class="WHIT">            </span><span class="NAME">this.parent</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2233</span> </span><span class="WHIT">                </span><span class="NAME">x</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2234</span> </span><span class="WHIT">                </span><span class="NAME">y</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2235</span> </span><span class="WHIT">                </span><span class="NAME">z</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT">
<span class='line'>2236</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2237</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2238</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2239</span>          */</span><span class="WHIT">
<span class='line'>2240</span> </span><span class="WHIT">        </span><span class="NAME">toBounding</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2241</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">point2point</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2242</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2243</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2244</span>          */</span><span class="WHIT">
<span class='line'>2245</span> </span><span class="WHIT">        </span><span class="NAME">toBS</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2246</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">point2BS</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2247</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2248</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2249</span>          */</span><span class="WHIT">
<span class='line'>2250</span> </span><span class="WHIT">        </span><span class="NAME">toAABB</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2251</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">point2AABB</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2252</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2253</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2254</span>          */</span><span class="WHIT">
<span class='line'>2255</span> </span><span class="WHIT">        </span><span class="NAME">toOBB</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2256</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">point2OBB</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2257</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2258</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2259</span>          */</span><span class="WHIT">
<span class='line'>2260</span> </span><span class="WHIT">        </span><span class="NAME">intersect</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2261</span> </span><span class="WHIT">            </span><span class="KEYW">switch</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">another.type</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2262</span> </span><span class="WHIT">                </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="STRN">'point'</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>2263</span> </span><span class="WHIT">                    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.toBounding</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">this.threshold</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2264</span> </span><span class="WHIT">                </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="STRN">'BS'</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>2265</span> </span><span class="WHIT">                    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.toBS</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">this.threshold</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2266</span> </span><span class="WHIT">                </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="STRN">'AABB'</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>2267</span> </span><span class="WHIT">                    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.toAABB</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">this.threshold</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2268</span> </span><span class="WHIT">                </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="STRN">'OBB'</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>2269</span> </span><span class="WHIT">                    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.toOBB</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">this.threshold</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2270</span> </span><span class="WHIT">                </span><span class="KEYW">default</span><span class="PUNC">:</span><span class="WHIT">
<span class='line'>2271</span> </span><span class="WHIT">                    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2272</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2273</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2274</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2275</span> 
<span class='line'>2276</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>2277</span>      * @scope enchant.gl.collision.BS.prototype
<span class='line'>2278</span>      */</span><span class="WHIT">
<span class='line'>2279</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.collision.BS</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.gl.collision.Bounding</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2280</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2281</span>          */</span><span class="WHIT">
<span class='line'>2282</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2283</span> </span><span class="WHIT">            </span><span class="NAME">enchant.gl.collision.Bounding.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2284</span> </span><span class="WHIT">            </span><span class="NAME">this.type</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'BS'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2285</span> </span><span class="WHIT">            </span><span class="NAME">this.radius</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2286</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2287</span> </span><span class="WHIT">        </span><span class="NAME">toBounding</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2288</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">point2BS</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2289</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2290</span> </span><span class="WHIT">        </span><span class="NAME">toBS</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2291</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">BS2BS</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2292</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2293</span> </span><span class="WHIT">        </span><span class="NAME">toAABB</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2294</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">BS2AABB</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2295</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2296</span> </span><span class="WHIT">        </span><span class="NAME">toOBB</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2297</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">BS2OBB</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2298</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2299</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2300</span> 
<span class='line'>2301</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>2302</span>      * @scope enchant.gl.collision.AABB.prototype
<span class='line'>2303</span>      */</span><span class="WHIT">
<span class='line'>2304</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.collision.AABB</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.gl.collision.Bounding</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2305</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2306</span>          */</span><span class="WHIT">
<span class='line'>2307</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2308</span> </span><span class="WHIT">            </span><span class="NAME">enchant.gl.collision.Bounding.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2309</span> </span><span class="WHIT">            </span><span class="NAME">this.type</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'AABB'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2310</span> </span><span class="WHIT">            </span><span class="NAME">this.scale</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2311</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2312</span> </span><span class="WHIT">        </span><span class="NAME">toBounding</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2313</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">point2AABB</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2314</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2315</span> </span><span class="WHIT">        </span><span class="NAME">toBS</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2316</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">BS2AABB</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2317</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2318</span> </span><span class="WHIT">        </span><span class="NAME">toAABB</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2319</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">AABB2AABB</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2320</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2321</span> </span><span class="WHIT">        </span><span class="NAME">toOBB</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2322</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">AABB2OBB</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2323</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2324</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2325</span> 
<span class='line'>2326</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>2327</span>      * @scope enchant.gl.collision.OBB.prototype
<span class='line'>2328</span>      */</span><span class="WHIT">
<span class='line'>2329</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.collision.OBB</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.gl.collision.Bounding</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2330</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2331</span> 
<span class='line'>2332</span>          */</span><span class="WHIT">
<span class='line'>2333</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2334</span> </span><span class="WHIT">            </span><span class="NAME">enchant.gl.collision.Bounding.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2335</span> </span><span class="WHIT">            </span><span class="NAME">this.type</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'OBB'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2336</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2337</span> </span><span class="WHIT">        </span><span class="NAME">toBounding</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2338</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">point2OBB</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2339</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2340</span> </span><span class="WHIT">        </span><span class="NAME">toBS</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2341</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">BS2OBB</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2342</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2343</span> </span><span class="WHIT">        </span><span class="NAME">toAABB</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2344</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">AABB2OBB</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2345</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2346</span> </span><span class="WHIT">        </span><span class="NAME">toOBB</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2347</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">OBB2OBB</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2348</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2349</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2350</span> 
<span class='line'>2351</span> </span><span class="WHIT">    </span><span class="COMM">// borrowed from MMD.js</span><span class="WHIT">
<span class='line'>2352</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">bezierp</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">x1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2353</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">tt</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">v</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2354</span> </span><span class="WHIT">        </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2355</span> </span><span class="WHIT">        </span><span class="KEYW">while</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">true</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2356</span> </span><span class="WHIT">            </span><span class="NAME">v</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">ipfunc</span><span class="PUNC">(</span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2357</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">v</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">v</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NUMB">0.0000001</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2358</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2359</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2360</span> </span><span class="WHIT">            </span><span class="NAME">tt</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">ipfuncd</span><span class="PUNC">(</span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x2</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2361</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">tt</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2362</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2363</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2364</span> </span><span class="WHIT">            </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">v</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">tt</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2365</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2366</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ipfunc</span><span class="PUNC">(</span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y2</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2367</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2368</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ipfunc</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">p1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">p2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2369</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NUMB">3</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p2</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">6</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p1</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2370</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2371</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ipfuncd</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">p1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">p2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2372</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NUMB">3</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">9</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p1</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">9</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NUMB">6</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p2</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">12</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">p1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2373</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2374</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">frac</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">n2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2375</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">t</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">n1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">n2</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">n1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2376</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2377</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">lerp</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">n1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">n2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">r</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2378</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">n1</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">r</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">n2</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">n1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2379</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2380</span> 
<span class='line'>2381</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">_tmpve</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2382</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">_tmpvt</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2383</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">_tmpaxis</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2384</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">_tmpquat</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">quat4.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2385</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">_tmpinv</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">quat4.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2386</span> 
<span class='line'>2387</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>2388</span>      * @scope enchant.gl.State.prototype
<span class='line'>2389</span>      */</span><span class="WHIT">
<span class='line'>2390</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.State</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2391</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2392</span>          * @param {Number[]} position
<span class='line'>2393</span>          * @param {Number[]} rotation
<span class='line'>2394</span>          * @constructs
<span class='line'>2395</span>          */</span><span class="WHIT">
<span class='line'>2396</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">rotation</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2397</span> </span><span class="WHIT">            </span><span class="NAME">this._position</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2398</span> </span><span class="WHIT">            </span><span class="NAME">vec3.set</span><span class="PUNC">(</span><span class="NAME">position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._position</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2399</span> </span><span class="WHIT">            </span><span class="NAME">this._rotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">quat4.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2400</span> </span><span class="WHIT">            </span><span class="NAME">quat4.set</span><span class="PUNC">(</span><span class="NAME">rotation</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2401</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2402</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2403</span>          */</span><span class="WHIT">
<span class='line'>2404</span> </span><span class="WHIT">        </span><span class="NAME">set</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">pose</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2405</span> </span><span class="WHIT">            </span><span class="NAME">vec3.set</span><span class="PUNC">(</span><span class="NAME">pose._position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._position</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2406</span> </span><span class="WHIT">            </span><span class="NAME">quat4.set</span><span class="PUNC">(</span><span class="NAME">pose._rotation</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2407</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2408</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2409</span> 
<span class='line'>2410</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>2411</span>      * @scope enchant.gl.Pose.prototype
<span class='line'>2412</span>      */</span><span class="WHIT">
<span class='line'>2413</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Pose</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.gl.State</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2414</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2415</span>          */</span><span class="WHIT">
<span class='line'>2416</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">rotation</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2417</span> </span><span class="WHIT">            </span><span class="NAME">enchant.gl.State.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">rotation</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2418</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2419</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2420</span>          */</span><span class="WHIT">
<span class='line'>2421</span> </span><span class="WHIT">        </span><span class="NAME">getInterpolation</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">another</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2422</span> </span><span class="WHIT">            </span><span class="NAME">vec3.lerp</span><span class="PUNC">(</span><span class="NAME">this._position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another._position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpve</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2423</span> </span><span class="WHIT">            </span><span class="NAME">quat4.slerp</span><span class="PUNC">(</span><span class="NAME">this._rotation</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">another._rotation</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpquat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2424</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">enchant.gl.Pose</span><span class="PUNC">(</span><span class="NAME">_tmpve</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpquat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2425</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2426</span> </span><span class="WHIT">        </span><span class="NAME">_bezierp</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">x1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2427</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">bezierp</span><span class="PUNC">(</span><span class="NAME">x1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y1</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2428</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2429</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2430</span> 
<span class='line'>2431</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>2432</span>      * @scope enchant.gl.KeyFrameManager.prototype
<span class='line'>2433</span>      */</span><span class="WHIT">
<span class='line'>2434</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.KeyFrameManager</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2435</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2436</span>          */</span><span class="WHIT">
<span class='line'>2437</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2438</span> </span><span class="WHIT">            </span><span class="NAME">this._frames</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2439</span> </span><span class="WHIT">            </span><span class="NAME">this._units</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2440</span> </span><span class="WHIT">            </span><span class="NAME">this.length</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2441</span> </span><span class="WHIT">            </span><span class="NAME">this._lastPose</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2442</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2443</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2444</span>          */</span><span class="WHIT">
<span class='line'>2445</span> </span><span class="WHIT">        </span><span class="NAME">addFrame</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">pose</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">frame</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2446</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">frame</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="STRN">'number'</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2447</span> </span><span class="WHIT">                </span><span class="NAME">this.length</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2448</span> </span><span class="WHIT">                </span><span class="NAME">frame</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.length</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2449</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2450</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">frame</span><span class="WHIT"> </span><span class="PUNC">></span><span class="WHIT"> </span><span class="NAME">this.length</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2451</span> </span><span class="WHIT">                </span><span class="NAME">this.length</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">frame</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2452</span> </span><span class="WHIT">                </span><span class="NAME">this._lastPose</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">pose</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2453</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2454</span> </span><span class="WHIT">            </span><span class="NAME">this._frames.push</span><span class="PUNC">(</span><span class="NAME">frame</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2455</span> </span><span class="WHIT">            </span><span class="NAME">this._units</span><span class="PUNC">[</span><span class="NAME">frame</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">pose</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2456</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2457</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2458</span>          */</span><span class="WHIT">
<span class='line'>2459</span> </span><span class="WHIT">        </span><span class="NAME">getFrame</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">frame</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2460</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">prev</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">next</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">index</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">pidx</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">nidx</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2461</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2462</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">frame</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">this.length</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2463</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._lastPose</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2464</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2465</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._units</span><span class="PUNC">[</span><span class="NAME">frame</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2466</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._units</span><span class="PUNC">[</span><span class="NAME">frame</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2467</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2468</span> </span><span class="WHIT">                </span><span class="NAME">index</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._getPrevFrameIndex</span><span class="PUNC">(</span><span class="NAME">frame</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2469</span> </span><span class="WHIT">                </span><span class="NAME">pidx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._frames</span><span class="PUNC">[</span><span class="NAME">index</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2470</span> </span><span class="WHIT">                </span><span class="NAME">nidx</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._frames</span><span class="PUNC">[</span><span class="NAME">index</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2471</span> </span><span class="WHIT">                </span><span class="NAME">prev</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._units</span><span class="PUNC">[</span><span class="NAME">pidx</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2472</span> </span><span class="WHIT">                </span><span class="NAME">next</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._units</span><span class="PUNC">[</span><span class="NAME">nidx</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2473</span> </span><span class="WHIT">                </span><span class="NAME">ratio</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._frac</span><span class="PUNC">(</span><span class="NAME">pidx</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">nidx</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">frame</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2474</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this._interpole</span><span class="PUNC">(</span><span class="NAME">prev</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">next</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2475</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2476</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2477</span> </span><span class="WHIT">        </span><span class="NAME">bake</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2478</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">state</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2479</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2480</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._units</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2481</span> </span><span class="WHIT">                    </span><span class="KEYW">continue</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2482</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2483</span> </span><span class="WHIT">                </span><span class="NAME">state</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.getFrame</span><span class="PUNC">(</span><span class="NAME">i</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2484</span> </span><span class="WHIT">                </span><span class="NAME">this.addFrame</span><span class="PUNC">(</span><span class="NAME">state</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2485</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2486</span> </span><span class="WHIT">            </span><span class="NAME">this._sort</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2487</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2488</span> </span><span class="WHIT">        </span><span class="NAME">_frac</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">p</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2489</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">frac</span><span class="PUNC">(</span><span class="NAME">p</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">n</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">t</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2490</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2491</span> </span><span class="WHIT">        </span><span class="NAME">_interpole</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">prev</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">next</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2492</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">prev.getInterpolation</span><span class="PUNC">(</span><span class="NAME">next</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ratio</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2493</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2494</span> </span><span class="WHIT">        </span><span class="NAME">_sort</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2495</span> </span><span class="WHIT">            </span><span class="NAME">this._frames.sort</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">a</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">b</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2496</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">a</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">b</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2497</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2498</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2499</span> </span><span class="WHIT">        </span><span class="NAME">_getPrevFrameIndex</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">frame</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2500</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._frames.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2501</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._frames</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">></span><span class="WHIT"> </span><span class="NAME">frame</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2502</span> </span><span class="WHIT">                    </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2503</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2504</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2505</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2506</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2507</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2508</span> 
<span class='line'>2509</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>2510</span>      * @scope enchant.gl.Bone.prototype
<span class='line'>2511</span>      */</span><span class="WHIT">
<span class='line'>2512</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Bone</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="NAME">enchant.gl.State</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2513</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2514</span>          */</span><span class="WHIT">
<span class='line'>2515</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">name</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">head</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">rotation</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2516</span> </span><span class="WHIT">            </span><span class="NAME">enchant.gl.State.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">rotation</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2517</span> </span><span class="WHIT">            </span><span class="NAME">this._name</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">name</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2518</span> </span><span class="WHIT">            </span><span class="NAME">this._origin</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2519</span> 
<span class='line'>2520</span> </span><span class="WHIT">            </span><span class="NAME">vec3.set</span><span class="PUNC">(</span><span class="NAME">head</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._origin</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2521</span> 
<span class='line'>2522</span> </span><span class="WHIT">            </span><span class="NAME">this._globalpos</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2523</span> </span><span class="WHIT">            </span><span class="NAME">vec3.set</span><span class="PUNC">(</span><span class="NAME">head</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._globalpos</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2524</span> 
<span class='line'>2525</span> </span><span class="WHIT">            </span><span class="NAME">this._globalrot</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">quat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2526</span> 
<span class='line'>2527</span> </span><span class="WHIT">            </span><span class="NAME">this.parentNode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2528</span> </span><span class="WHIT">            </span><span class="NAME">this.childNodes</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2529</span> 
<span class='line'>2530</span> </span><span class="WHIT">            </span><span class="COMM">/**
<span class='line'>2531</span>              */</span><span class="WHIT">
<span class='line'>2532</span> </span><span class="WHIT">            </span><span class="NAME">this.constraint</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2533</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2534</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2535</span>          */</span><span class="WHIT">
<span class='line'>2536</span> </span><span class="WHIT">        </span><span class="NAME">addChild</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">child</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2537</span> </span><span class="WHIT">            </span><span class="NAME">this.childNodes.push</span><span class="PUNC">(</span><span class="NAME">child</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2538</span> </span><span class="WHIT">            </span><span class="NAME">child.parentNode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2539</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2540</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2541</span>          */</span><span class="WHIT">
<span class='line'>2542</span> </span><span class="WHIT">        </span><span class="NAME">removeChild</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">child</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2543</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2544</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.indexOf</span><span class="PUNC">(</span><span class="NAME">child</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2545</span> </span><span class="WHIT">                </span><span class="NAME">this.childNodes.splice</span><span class="PUNC">(</span><span class="NAME">i</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2546</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2547</span> </span><span class="WHIT">            </span><span class="NAME">child.parentNode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2548</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2549</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2550</span>          */</span><span class="WHIT">
<span class='line'>2551</span> </span><span class="WHIT">        </span><span class="NAME">setPoses</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">poses</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2552</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">child</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2553</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">poses</span><span class="PUNC">[</span><span class="NAME">this._name</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2554</span> </span><span class="WHIT">                </span><span class="NAME">this.set</span><span class="PUNC">(</span><span class="NAME">poses</span><span class="PUNC">[</span><span class="NAME">this._name</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2555</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2556</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2557</span> </span><span class="WHIT">                </span><span class="NAME">child</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2558</span> </span><span class="WHIT">                </span><span class="NAME">child.setPoses</span><span class="PUNC">(</span><span class="NAME">poses</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2559</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2560</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2561</span> </span><span class="WHIT">        </span><span class="NAME">_applyPose</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2562</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">parent</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.parentNode</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2563</span> </span><span class="WHIT">            </span><span class="NAME">quat4.multiply</span><span class="PUNC">(</span><span class="NAME">parent._globalrot</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._globalrot</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2564</span> </span><span class="WHIT">            </span><span class="NAME">quat4.multiplyVec3</span><span class="PUNC">(</span><span class="NAME">parent._globalrot</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._position</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._globalpos</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2565</span> </span><span class="WHIT">            </span><span class="NAME">vec3.add</span><span class="PUNC">(</span><span class="NAME">parent._globalpos</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._globalpos</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._globalpos</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2566</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2567</span> </span><span class="WHIT">        </span><span class="NAME">_solveFK</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2568</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">child</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2569</span> </span><span class="WHIT">            </span><span class="NAME">this._applyPose</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2570</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2571</span> </span><span class="WHIT">                </span><span class="NAME">child</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2572</span> </span><span class="WHIT">                </span><span class="NAME">child._solveFK</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2573</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2574</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2575</span> </span><span class="WHIT">        </span><span class="NAME">_solve</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">quat</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2576</span> </span><span class="WHIT">            </span><span class="NAME">quat4.normalize</span><span class="PUNC">(</span><span class="NAME">quat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this._rotation</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2577</span> </span><span class="WHIT">            </span><span class="NAME">this._solveFK</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2578</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2579</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2580</span> 
<span class='line'>2581</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>2582</span>      * @scope enchant.gl.Skeleton.prototype
<span class='line'>2583</span>      */</span><span class="WHIT">
<span class='line'>2584</span> </span><span class="WHIT">    </span><span class="NAME">enchant.gl.Skeleton</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">enchant.Class.create</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2585</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2586</span>          */</span><span class="WHIT">
<span class='line'>2587</span> </span><span class="WHIT">        </span><span class="NAME">initialize</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2588</span> </span><span class="WHIT">            </span><span class="NAME">this.childNodes</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2589</span> </span><span class="WHIT">            </span><span class="NAME">this._origin</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2590</span> </span><span class="WHIT">            </span><span class="NAME">this._position</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2591</span> </span><span class="WHIT">            </span><span class="NAME">this._rotation</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">quat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2592</span> </span><span class="WHIT">            </span><span class="NAME">this._globalpos</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2593</span> </span><span class="WHIT">            </span><span class="NAME">this._globalrot</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">quat4.identity</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2594</span> </span><span class="WHIT">            </span><span class="NAME">this._iks</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">[</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2595</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2596</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2597</span>          */</span><span class="WHIT">
<span class='line'>2598</span> </span><span class="WHIT">        </span><span class="NAME">addChild</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">bone</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2599</span> </span><span class="WHIT">            </span><span class="NAME">this.childNodes.push</span><span class="PUNC">(</span><span class="NAME">bone</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2600</span> </span><span class="WHIT">            </span><span class="NAME">bone.parentNode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2601</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2602</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2603</span>          */</span><span class="WHIT">
<span class='line'>2604</span> </span><span class="WHIT">        </span><span class="NAME">removeChild</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">bone</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2605</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2606</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.indexOf</span><span class="PUNC">(</span><span class="NAME">bone</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2607</span> </span><span class="WHIT">                </span><span class="NAME">this.childNodes.splice</span><span class="PUNC">(</span><span class="NAME">i</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2608</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2609</span> </span><span class="WHIT">            </span><span class="NAME">bone.parentNode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2610</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2611</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2612</span>          */</span><span class="WHIT">
<span class='line'>2613</span> </span><span class="WHIT">        </span><span class="NAME">setPoses</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">poses</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2614</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">child</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2615</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2616</span> </span><span class="WHIT">                </span><span class="NAME">child</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2617</span> </span><span class="WHIT">                </span><span class="NAME">child.setPoses</span><span class="PUNC">(</span><span class="NAME">poses</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2618</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2619</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2620</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2621</span>          */</span><span class="WHIT">
<span class='line'>2622</span> </span><span class="WHIT">        </span><span class="NAME">solveFKs</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2623</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">child</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2624</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2625</span> </span><span class="WHIT">                </span><span class="NAME">child</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.childNodes</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2626</span> </span><span class="WHIT">                </span><span class="NAME">child._solveFK</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2627</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2628</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2629</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2630</span>          */</span><span class="WHIT">
<span class='line'>2631</span> </span><span class="WHIT">        </span><span class="NAME">addIKControl</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">effector</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">bones</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">maxangle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">iteration</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2632</span> </span><span class="WHIT">            </span><span class="NAME">this._iks.push</span><span class="PUNC">(</span><span class="NAME">arguments</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2633</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2634</span> </span><span class="WHIT">        </span><span class="COMM">// by ccd</span><span class="WHIT">
<span class='line'>2635</span> </span><span class="WHIT">        </span><span class="COMM">/**
<span class='line'>2636</span>          */</span><span class="WHIT">
<span class='line'>2637</span> </span><span class="WHIT">        </span><span class="NAME">solveIKs</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2638</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">param</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2639</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">l</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._iks.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">l</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2640</span> </span><span class="WHIT">                </span><span class="NAME">param</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._iks</span><span class="PUNC">[</span><span class="NAME">i</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2641</span> </span><span class="WHIT">                </span><span class="NAME">this._solveIK.apply</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">param</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2642</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2643</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2644</span> </span><span class="WHIT">        </span><span class="NAME">_solveIK</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">effector</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">bones</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">maxangle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">iteration</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2645</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">len</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">origin</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2646</span> </span><span class="WHIT">            </span><span class="NAME">vec3.subtract</span><span class="PUNC">(</span><span class="NAME">target._origin</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target.parentNode._origin</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpinv</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2647</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">threshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.length</span><span class="PUNC">(</span><span class="NAME">_tmpinv</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2648</span> </span><span class="WHIT">            </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">iteration</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">i</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2649</span> </span><span class="WHIT">                </span><span class="NAME">vec3.subtract</span><span class="PUNC">(</span><span class="NAME">target._globalpos</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">effector._globalpos</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpinv</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2650</span> </span><span class="WHIT">                </span><span class="NAME">len</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.length</span><span class="PUNC">(</span><span class="NAME">_tmpinv</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2651</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">len</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">threshold</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2652</span> </span><span class="WHIT">                    </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2653</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2654</span> </span><span class="WHIT">                </span><span class="KEYW">for</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">j</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ll</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">bones.length</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">j</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">ll</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="NAME">j</span><span class="PUNC">++</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2655</span> </span><span class="WHIT">                    </span><span class="NAME">origin</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">bones</span><span class="PUNC">[</span><span class="NAME">j</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2656</span> </span><span class="WHIT">                    </span><span class="NAME">this._ccd</span><span class="PUNC">(</span><span class="NAME">effector</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">origin</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">maxangle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">threshold</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2657</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2658</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2659</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>2660</span> </span><span class="WHIT">        </span><span class="NAME">_ccd</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">effector</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">target</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">origin</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">maxangle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">threshold</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2661</span> </span><span class="WHIT">            </span><span class="NAME">vec3.subtract</span><span class="PUNC">(</span><span class="NAME">effector._globalpos</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">origin._globalpos</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpve</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2662</span> </span><span class="WHIT">            </span><span class="NAME">vec3.subtract</span><span class="PUNC">(</span><span class="NAME">target._globalpos</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">origin._globalpos</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpvt</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2663</span> </span><span class="WHIT">            </span><span class="NAME">vec3.cross</span><span class="PUNC">(</span><span class="NAME">_tmpvt</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpve</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpaxis</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2664</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">elen</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.length</span><span class="PUNC">(</span><span class="NAME">_tmpve</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2665</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">tlen</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.length</span><span class="PUNC">(</span><span class="NAME">_tmpvt</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2666</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">alen</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">vec3.length</span><span class="PUNC">(</span><span class="NAME">_tmpaxis</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2667</span> 
<span class='line'>2668</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">elen</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">threshold</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">tlen</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">threshold</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">alen</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">threshold</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2669</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2670</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2671</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">rad</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.acos</span><span class="PUNC">(</span><span class="NAME">vec3.dot</span><span class="PUNC">(</span><span class="NAME">_tmpve</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpvt</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">elen</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">tlen</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2672</span> 
<span class='line'>2673</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">rad</span><span class="WHIT"> </span><span class="PUNC">></span><span class="WHIT"> </span><span class="NAME">maxangle</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2674</span> </span><span class="WHIT">                </span><span class="NAME">rad</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">maxangle</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2675</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2676</span> </span><span class="WHIT">            </span><span class="NAME">vec3.scale</span><span class="PUNC">(</span><span class="NAME">_tmpaxis</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">Math.sin</span><span class="PUNC">(</span><span class="NAME">rad</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">alen</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpquat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2677</span> </span><span class="WHIT">            </span><span class="NAME">_tmpquat</span><span class="PUNC">[</span><span class="NUMB">3</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.cos</span><span class="PUNC">(</span><span class="NAME">rad</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2678</span> </span><span class="WHIT">            </span><span class="NAME">quat4.inverse</span><span class="PUNC">(</span><span class="NAME">origin.parentNode._globalrot</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpinv</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2679</span> </span><span class="WHIT">            </span><span class="NAME">quat4.multiply</span><span class="PUNC">(</span><span class="NAME">_tmpinv</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpquat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpquat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2680</span> </span><span class="WHIT">            </span><span class="NAME">quat4.multiply</span><span class="PUNC">(</span><span class="NAME">_tmpquat</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">origin._globalrot</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">_tmpquat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2681</span> 
<span class='line'>2682</span> 
<span class='line'>2683</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">origin.constraint</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>2684</span> </span><span class="WHIT">                </span><span class="NAME">origin.constraint</span><span class="PUNC">(</span><span class="NAME">_tmpquat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2685</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2686</span> 
<span class='line'>2687</span> </span><span class="WHIT">            </span><span class="NAME">origin._solve</span><span class="PUNC">(</span><span class="NAME">_tmpquat</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2688</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>2689</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2690</span> 
<span class='line'>2691</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">DEFAULT_VERTEX_SHADER_SOURCE</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'\n\
<span class='line'>2692</span>     attribute vec3 aVertexPosition;\n\
<span class='line'>2693</span>     attribute vec4 aVertexColor;\n\
<span class='line'>2694</span>     \n\
<span class='line'>2695</span>     attribute vec3 aNormal;\n\
<span class='line'>2696</span>     attribute vec2 aTextureCoord;\n\
<span class='line'>2697</span>     \n\
<span class='line'>2698</span>     uniform mat4 uModelMat;\n\
<span class='line'>2699</span>     uniform mat4 uRotMat;\n\
<span class='line'>2700</span>     uniform mat4 uCameraMat;\n\
<span class='line'>2701</span>     uniform mat4 uProjMat;\n\
<span class='line'>2702</span>     uniform mat3 uNormMat;\n\
<span class='line'>2703</span>     uniform float uUseCamera;\n\
<span class='line'>2704</span>     \n\
<span class='line'>2705</span>     varying vec2 vTextureCoord;\n\
<span class='line'>2706</span>     varying vec4 vColor;\n\
<span class='line'>2707</span>     varying vec3 vNormal;\n\
<span class='line'>2708</span>     \n\
<span class='line'>2709</span>     void main() {\n\
<span class='line'>2710</span>         vec4 p = uModelMat * vec4(aVertexPosition, 1.0);\n\
<span class='line'>2711</span>         gl_Position = uProjMat * (uCameraMat * uUseCamera) * p + uProjMat * p * (1.0 - uUseCamera);\n\
<span class='line'>2712</span>         vTextureCoord = aTextureCoord;\n\
<span class='line'>2713</span>         vColor = aVertexColor;\n\
<span class='line'>2714</span>         vNormal = uNormMat * aNormal;\n\
<span class='line'>2715</span>     }'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2716</span> 
<span class='line'>2717</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">DEFAULT_FRAGMENT_SHADER_SOURCE</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'\n\
<span class='line'>2718</span>     precision highp float;\n\
<span class='line'>2719</span>     \n\
<span class='line'>2720</span>     uniform sampler2D uSampler;\n\
<span class='line'>2721</span>     uniform float uUseDirectionalLight;\n\
<span class='line'>2722</span>     uniform vec3 uAmbientLightColor;\n\
<span class='line'>2723</span>     uniform vec3 uLightColor;\n\
<span class='line'>2724</span>     uniform vec3 uLookVec;\n\
<span class='line'>2725</span>     uniform vec4 uAmbient;\n\
<span class='line'>2726</span>     uniform vec4 uDiffuse;\n\
<span class='line'>2727</span>     uniform vec4 uSpecular;\n\
<span class='line'>2728</span>     uniform vec4 uEmission;\n\
<span class='line'>2729</span>     uniform vec4 uDetectColor;\n\
<span class='line'>2730</span>     uniform float uDetectTouch;\n\
<span class='line'>2731</span>     uniform float uUseTexture;\n\
<span class='line'>2732</span>     uniform float uShininess;\n\
<span class='line'>2733</span>     uniform vec3 uLightDirection;\n\
<span class='line'>2734</span>     \n\
<span class='line'>2735</span>     varying vec2 vTextureCoord;\n\
<span class='line'>2736</span>     varying vec4 vColor;\n\
<span class='line'>2737</span>     varying vec3 vNormal;\n\
<span class='line'>2738</span>     \n\
<span class='line'>2739</span>     \n\
<span class='line'>2740</span>     void main() {\n\
<span class='line'>2741</span>         float pi = 4.0 * atan(1.0);\n\
<span class='line'>2742</span>         vec4 texColor = texture2D(uSampler, vTextureCoord);\n\
<span class='line'>2743</span>         vec4 baseColor = vColor;\n\
<span class='line'>2744</span>         baseColor *= texColor * uUseTexture + vec4(1.0, 1.0, 1.0, 1.0) * (1.0 - uUseTexture);\n\
<span class='line'>2745</span>         float alpha = baseColor.a * uDetectColor.a * uDetectTouch + baseColor.a * (1.0 - uDetectTouch);\n\
<span class='line'>2746</span>         if (alpha &lt; 0.2) {\n\
<span class='line'>2747</span>             discard;\n\
<span class='line'>2748</span>         }\n\
<span class='line'>2749</span>         else {\n\
<span class='line'>2750</span>             vec4 amb = uAmbient * vec4(uAmbientLightColor, 1.0);\n\
<span class='line'>2751</span>             vec3 N = normalize(vNormal);\n\
<span class='line'>2752</span>             vec3 L = normalize(uLightDirection);\n\
<span class='line'>2753</span>             vec3 E = normalize(uLookVec);\n\
<span class='line'>2754</span>             vec3 R = reflect(-L, N);\n\
<span class='line'>2755</span>             float lamber = max(dot(N, L) , 0.0);\n\
<span class='line'>2756</span>             vec4 dif = uDiffuse * lamber;\n\
<span class='line'>2757</span>             float s = max(dot(R, -E), 0.0);\n\
<span class='line'>2758</span>             vec4 specularColor = (uShininess + 2.0) / (2.0 * pi) * uSpecular * pow(s, uShininess) * sign(lamber);\n\
<span class='line'>2759</span>             gl_FragColor = (vec4(((amb + vec4(uLightColor, 1.0) * (dif + specularColor)) * baseColor).rgb, baseColor.a) \
<span class='line'>2760</span>                 * uUseDirectionalLight + baseColor * (1.0 - uUseDirectionalLight)) \
<span class='line'>2761</span>                 * (1.0 - uDetectTouch) + uDetectColor * uDetectTouch;\n\
<span class='line'>2762</span>         }\n\
<span class='line'>2763</span>     }'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2764</span> 
<span class='line'>2765</span> </span><span class="PUNC">}</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>2766</span> </span></pre></body></html>